Hi there, Wanted to update and hopefully get feedback on some stuff. So first two gifs are new enemies that I will try and add soon to the game.
Full notes
Full VR: Under a Desert Sun update
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What changed
0 fixes1 addition1 change0 removals
Balance
Maps
addedWanted to update and hopefully get feedback on some stuff. So first two gifs are new enemies that I will try and add soon to the game. The first one is a BigBoy mummy that pukes and explodes on death (Not very original but very fun to have in a VR game). THe second is a spidermummy that spits projectiles and does massive damage up close. You can't see it very well but these dude is huge!
changedI also want to make the hordemode more dynamic so I am working on a system where you can change up the enemies in a map using metal toy versions of the enemies. So if you'd like to just fight flying bugs in a map, just put em in using the metal toys on the map platform changing the spawns immediatly etc. Hoping people will like this. Once this is done btw I will continue work on map 3 of the singleplayer.
VR: Under a Desert Sun changes
addedWanted to update and hopefully get feedback on some stuff. So first two gifs are new enemies that I will try and add soon to the game. The first one is a BigBoy mummy that pukes and explodes on death (Not very original but very fun to have in a VR game). THe second is a spidermummy that spits projectiles and does massive damage up close. You can't see it very well but these dude is huge!
changedI also want to make the hordemode more dynamic so I am working on a system where you can change up the enemies in a map using metal toy versions of the enemies. So if you'd like to just fight flying bugs in a map, just put em in using the metal toys on the map platform changing the spawns immediatly etc. Hoping people will like this. Once this is done btw I will continue work on map 3 of the singleplayer.
Hi there,
Wanted to update and hopefully get feedback on some stuff. So first two gifs are new enemies that I will try and add soon to the game. The first one is a BigBoy mummy that pukes and explodes on death (Not very original but very fun to have in a VR game). THe second is a spidermummy that spits projectiles and does massive damage up close. You can't see it very well but these dude is huge!
I also want to make the hordemode more dynamic so I am working on a system where you can change up the enemies in a map using metal toy versions of the enemies. So if you'd like to just fight flying bugs in a map, just put em in using the metal toys on the map platform changing the spawns immediatly etc. Hoping people will like this. Once this is done btw I will continue work on map 3 of the singleplayer.