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Steam News11 June 20206y ago

Update version 1.7.5

Thank you so much for playing VR SHOOT AROUND!! We updated following contents today. Version 1.7.5 Addition/Fix : - Added "Valve Index" support. - Added "Throw angle offset" slider on "Game settings".

Full notes

Full VR SHOOT AROUND - Realistic basketball simulator - update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change0 removals
  • Gameplay
  • Compatibility
changedThank you so much for playing VR SHOOT AROUND!! We updated following contents today.
fixedVersion 1.7.5Addition/Fix : - Added "Valve Index" support. - Added "Throw angle offset" slider on "Game settings". - Changed the name of "Throw power assist" to "Throw power multiplier". - The numerical value of the throw power multiplier has been corrected so that the previous 0.5 becomes 1.0 (For example, the previous 0.7 will be 1.2) - Fixed the maximum value of "Throw power multiplier" from 2.5 to 2.0 - Fixed rim-net physics.
addedVersion 1.7.5To be honest, I was hesitant to deal with Index officially because the trajectory when throwing the ball using the Valve Index (probably Index controller) was unnatural (flying too high in my environment). However, with this update, we have added a slider for finely adjusting the trajectory of the ball, so I think that you can get closer to the natural trajectory. Sorry for your inconvenience but when playing with Index, please adjust the throw power multiplier and the throw angle offset first.
2) - Fixed the maximum value of "Throw power multiplier"2.52.02) - Fixed the maximum value of "Throw power multiplier" decreased, nerf

VR SHOOT AROUND - Realistic basketball simulator - changes

changedThank you so much for playing VR SHOOT AROUND!! We updated following contents today.
fixedAddition/Fix : - Added "Valve Index" support. - Added "Throw angle offset" slider on "Game settings". - Changed the name of "Throw power assist" to "Throw power multiplier". - The numerical value of the throw power multiplier has been corrected so that the previous 0.5 becomes 1.0 (For example, the previous 0.7 will be 1.2) - Fixed the maximum value of "Throw power multiplier" from 2.5 to 2.0 - Fixed rim-net physics.
addedTo be honest, I was hesitant to deal with Index officially because the trajectory when throwing the ball using the Valve Index (probably Index controller) was unnatural (flying too high in my environment). However, with this update, we have added a slider for finely adjusting the trajectory of the ball, so I think that you can get closer to the natural trajectory. Sorry for your inconvenience but when playing with Index, please adjust the throw power multiplier and the throw angle offset first.

Thank you so much for playing VR SHOOT AROUND!! We updated following contents today.

Version 1.7.5

Addition/Fix : - Added "Valve Index" support. - Added "Throw angle offset" slider on "Game settings". - Changed the name of "Throw power assist" to "Throw power multiplier". - The numerical value of the throw power multiplier has been corrected so that the previous 0.5 becomes 1.0 (For example, the previous 0.7 will be 1.2) - Fixed the maximum value of "Throw power multiplier" from 2.5 to 2.0 - Fixed rim-net physics.

To be honest, I was hesitant to deal with Index officially because the trajectory when throwing the ball using the Valve Index (probably Index controller) was unnatural (flying too high in my environment). However, with this update, we have added a slider for finely adjusting the trajectory of the ball, so I think that you can get closer to the natural trajectory. Sorry for your inconvenience but when playing with Index, please adjust the throw power multiplier and the throw angle offset first.

Please enjoy!! Thanks!!

Source

Steam News / 11 June 2020

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