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Steam News27 June 20179y ago

Dev Announcement: Update Progress

Hey everyone! I'm sure many of you are wondering where the updates are. I'm in Switzerland right now for physics research - I'm here until July 28. I tried initially to update the game through teamviewer/git/etc.

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Hey everyone! I'm sure many of you are wondering where the updates are. I'm in Switzerland right now for physics research - I'm here until July 28. I tried initially to update the game through teamviewer/git/etc. but that turned out to be quite the hassle considering how much of my time is spent at research (also my primary laptop died completely - that doesn't help either). For this I am deeply sorry, but do please understand that I have been trying. Nevertheless, the game will continue to be updated after I get back to the States (after July 28) and I will try to push updates as much as I can. Things that I will focus on immediately: -adding formal tutorial -fixing problems with picking up items -fixing problems with trackpad locomotion -fixing issues with quest progress -any other smaller bugs After all the bugfixes, my plans are to focus on: -balancing - I would like the game to be a bit harder :) -an overhaul, to an extent, of the gather/crafting system. I would like all of the items you can gather to be useful for making armor, for example, rather than something to just sell. Hope you all understand the situation, and thank you for your continued support! :)

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changedHey everyone! I'm sure many of you are wondering where the updates are. I'm in Switzerland right now for physics research - I'm here until July 28. I tried initially to update the game through teamviewer/git/etc. but that turned out to be quite the hassle considering how much of my time is spent at research (also my primary laptop died completely - that doesn't help either). For this I am deeply sorry, but do please understand that I have been trying. Nevertheless, the game will continue to be updated after I get back to the States (after July 28) and I will try to push updates as much as I can. Things that I will focus on immediately: -adding formal tutorial -fixing problems with picking up items -fixing problems with trackpad locomotion -fixing issues with quest progress -any other smaller bugs After all the bugfixes, my plans are to focus on: -balancing - I would like the game to be a bit harder :) -an overhaul, to an extent, of the gather/crafting system. I would like all of the items you can gather to be useful for making armor, for example, rather than something to just sell. Hope you all understand the situation, and thank you for your continued support! :)

Source

Steam News / 27 June 2017

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