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Latest VR Giants updates
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- VR Giants
Performance Fixes in Fluff (Level Selection)
Fixed several sources for bad performance on some systems Added LODs Reduced unnecessary tessellation Fixed bad shader performance More objects now in static batching
Announcement4 changesFixPerformance - VR Giants
Added Resolution Screen and Fixed Open XR Bugs
We added an option menu allowing you to choose your screen resolution. We also fixed minor bugs with Open XR and the option to use the system default open XR solution. Mouse sticks again to screen now.
Announcement2 changesFixUI/audio - VR Giants
Fixed: OpenXR Crashes with Vive Console + problems for VoiceMeeter users
Vive Console Bug Fixed: - Player is asked to choose his preferred OpenXR runtime on first start up. Vive Console is not supported but Vive users can now manually choose SteamVR as working runtime. - Open XR runtime can…
Announcement2 changesFixUI/audio - VR Giants
BugFix: "Press any button screen"
Updated Audio System, to not crash in rare cases at "Press Any Button screen" anymore.
Announcement1 changePerformance - VR Giants
Added Rewatching Intro & Fixed Intro Subtitles for some Languages
Previously missing letters are now shown in Russian, Ukrainian and Asian Languages - Intro replays if no sheep was collected, and "Rewatch Intro" button is added to main menu
Announcement1 changeUI/audio - VR Giants
Fixed Asian Languages & Vibration
Asian Languages now show all letters properly Unintended vibrations are now fixed
Announcement2 changesFixUI/audio - VR Giants
VR Giants launching Today!
TODAY IS THE DAY Buy today and for the discounted launch price (as well as all of this week).
Patch notes1 changeBalance

