Full notes
Full 迷失渡口VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
First major update:
Improved the escaping experience in Chapter 1 when player open the final door.
Improved object gripping, preferentially gripping smaller size objects.
Now players can transfer at the entrance level to avoid being unable to click the "start game" UI.
Improved the logic of escaping and selecting level.
Improved the initial gripping angle of the mirroring object.
Simplified game flow of the chapter two.
Fixed the problem of Abacus overlapping caused by high speed motion.
The floor level is adjusted to avoid that players cannot grip some small objects.
Improved the lighting effect of the chapter one. The environment is brighter than before.
Fixed some potential bugs.
Source
Changelog.gg summarizes and formats this update. How we read updates.
