Full notes
Full Vortex update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
v1.02 -steamworks integration -changed menu colors to a cool and hip and rad and groovy dark theme -fixed issue with EMP not activating if player was hit while on top of the vortex it came out of -added 'pickups' menu to options -added the ability to switch individual pickups on and off -added the ability to change the spawn rate for pickups (I recommend you set this higher the more pickups you turn off) -added new hud background element -moved 'how to play' menu to main menu -fixed alignment of 4th player health v1.01 -adjusted bloom to not be so eyeball blinding -turned down size of bullet lens flares -turned up size of vortices particles -removed resolution menu entirely (physics problems occur at anything higher than HD, there is no loss in visual quality at HD vs FHD or higher) v1.00 -yay, version 1.00! -added 4 player gameplay -added bloom -added lens flares -replaced 'controls' menu with 'how to play' (has brief info on how gameplay works) -tuned emp distortion effect -added the ability to go back to the main menu from ship selection screen (press select on the controller) -increased firing distance for the defense ships from 600 to 1000 -increased firing distance for the gunships from 600 to 1000 -replaced ear shattering ship bullet noise with one that's way more subtle
Source
Changelog.gg summarizes and formats this update. How we read updates.
