Full notes
Full Vorax update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Vorax changes
Patch 0.9.1.36 - Changelog
- New EnemiesAdded new enemy groups that now roam the island.
Mutated Population: Hunters, casuals, military, medics, and the general population now patrol both day and night.
Explosives Update: Enhanced particle effects for explosions.
- Main Menu FixCorrected image size and aspect ratio in the main menu.
Stealth Improvements: AI detection range halved when the player is crouching, improving stealth mechanics.
- Save System FixResolved issues with saving.
- Weapon TweaksAdjusted dismemberment and impact distance. Melee weapons (e.g., axes) no longer behead enemies on the first hit, except in specific situations.
- Bug FixesFixed issues with the bulldozer and substation gate.
This patch includes improvements across gameplay, AI, and visual effects for a more polished experience.
Source
Changelog.gg summarizes and formats this update. How we read updates.
