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Steam News19 May 20179y ago

Today's Tweaks & Changes & YOU

Hello! We've posted an update to Voodoo Vince: Remastered. This has some changes we hope will help us track down the issues some players have reported with the following: - Stuttering and strange sync issues with cinema

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Full Voodoo Vince: Remastered update

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Repeated intro

Hello!

We've posted an update to Voodoo Vince

Remastered. This has some changes we hope will help us track down the issues some players have reported with the following: - Stuttering and strange sync issues with cinematic sequences.

Here's the deal

We've substituted regular stereo mixes for our usual 5.1 surround during the opening scene and the long scene where Vince first meets Kosmo's big green head. If you've had this issue, please start a New Game by moving over to Vince in the Voodoo Shop. Play the intro and the first level and let us know if you still experiencing problems. The rest of the scenes still have 5.1 mixes, so if you feel like playing further we can see how those compare. This will tell us if the way we're converting cinematic audio down to stereo is the culprit. - Game boot-up problems. These are two-fold. First, we've updated our steam_api.dll for those experiencing the endless cloud save sync where the game doesn't actually start. We believe this will help with that. Second, for the lucky players who might be experiencing DirectX 11 compatibility issues, the game now generates an error message vs. just crashing or showing a black screen. If you get this, please post a comment here with the code you see, or email support@beepgames.com These don't fix the issues, but what we learn will help make that possible. Thanks for your patience! Beep

What changed

0 fixes1 addition0 changes0 removals
  • Compatibility
addedHello! We've posted an update to Voodoo Vince: Remastered. This has some changes we hope will help us track down the issues some players have reported with the following: - Stuttering and strange sync issues with cinematic sequences. Here's the deal: We've substituted regular stereo mixes for our usual 5.1 surround during the opening scene and the long scene where Vince first meets Kosmo's big green head. If you've had this issue, please start a New Game by moving over to Vince in the Voodoo Shop. Play the intro and the first level and let us know if you still experiencing problems. The rest of the scenes still have 5.1 mixes, so if you feel like playing further we can see how those compare. This will tell us if the way we're converting cinematic audio down to stereo is the culprit. - Game boot-up problems. These are two-fold. First, we've updated our steam_api.dll for those experiencing the endless cloud save sync where the game doesn't actually start. We believe this will help with that. Second, for the lucky players who might be experiencing DirectX 11 compatibility issues, the game now generates an error message vs. just crashing or showing a black screen. If you get this, please post a comment here with the code you see, or email support@beepgames.com These don't fix the issues, but what we learn will help make that possible. Thanks for your patience! Beep

Voodoo Vince: Remastered changes

addedHello! We've posted an update to Voodoo Vince: Remastered. This has some changes we hope will help us track down the issues some players have reported with the following: - Stuttering and strange sync issues with cinematic sequences. Here's the deal: We've substituted regular stereo mixes for our usual 5.1 surround during the opening scene and the long scene where Vince first meets Kosmo's big green head. If you've had this issue, please start a New Game by moving over to Vince in the Voodoo Shop. Play the intro and the first level and let us know if you still experiencing problems. The rest of the scenes still have 5.1 mixes, so if you feel like playing further we can see how those compare. This will tell us if the way we're converting cinematic audio down to stereo is the culprit. - Game boot-up problems. These are two-fold. First, we've updated our steam_api.dll for those experiencing the endless cloud save sync where the game doesn't actually start. We believe this will help with that. Second, for the lucky players who might be experiencing DirectX 11 compatibility issues, the game now generates an error message vs. just crashing or showing a black screen. If you get this, please post a comment here with the code you see, or email support@beepgames.com These don't fix the issues, but what we learn will help make that possible. Thanks for your patience! Beep

Source

Steam News / 19 May 2017

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