Update log
Full Voodoo Fishin' update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
- Gameplay
- Maps
- Store
Early Access Announcement
First off, thank y’all so much for all the support during Next Fest.
Thank you for the wishlists, the feedback, the comments, the encouragement, the bug reports, the suggestions, and for spending time in our weird little swamp. Next Fest was a huge moment for us, and we could not have done it without all of you helping us play, test, share, and cheer us on.
Voodoo Fishin’ launches March 31
Price: $9.99 Launch Discount: $7.99
Early Access Includes
🏆 Steam Achievements — 30 at launch, with more to come 🐟 15 new fish ☠️ 5 new Voodoo Fish 🎮 Controller support 📘 Expanded tutorial and better onboarding ✨ Quality-of-life improvements
We feel this update lays the groundwork for a solid platform to keep building on.
Demo Progress
We’re going to do our absolute best to let those of you who fished hard during the demo phase keep your progress and your Tackle moving into EA.
We think we have a solid plan, and we know it matters to a lot of you. We want to make it happen if we can.
Demo Stays Live
The demo will remain live, but it will return to its intended boundaries, so yes... no more sneaking behind the gates.
To get full access to the swamp and the full map, you’ll need to purchase the game when Early Access launches.
Looking Ahead
Between Early Access and Full Release this fall, we’ve got a whole lot more in store: more enemies, more puppet parts, and new gameplay surprises.
We’re also building a public roadmap that should go live within the next couple of weeks.
Thank You
Thank you again for all the support so far. It means the world to us.
We hope you’ll keep building this strange little world with us.
See y’all in the swamp. 🎣
Source
