What changed
0 fixes3 additions0 changes0 removals
addedSteam post image a look at some of the new enemies
addedyou can also view some of the new enemies and ManaTech Whip testing on the VonGarland Subreddit
addedmore pop up icons appear in the intro level to help better show how to execute the whip pull and rip. whip pull now takes less time to max out/trigger. moving through doors now moves faster. blocks that you can whip-lock to now have larger hit boxes so you don't need to be as precise. "Flyball" enemies that chase you now have larger hit boxes so are less tricky to kill. removed the "Whip Bone" enemy from intro level to help make it easier for beginners, also lowered hp of some of the other foes in the intro area. the player now emits a bit more light to pop out/stand out better on screen.
VonGarland Castle : Sacrilege of the Night changes
addedSteam post image a look at some of the new enemies
addedyou can also view some of the new enemies and ManaTech Whip testing on the VonGarland Subreddit
addedmore pop up icons appear in the intro level to help better show how to execute the whip pull and rip. whip pull now takes less time to max out/trigger. moving through doors now moves faster. blocks that you can whip-lock to now have larger hit boxes so you don't need to be as precise. "Flyball" enemies that chase you now have larger hit boxes so are less tricky to kill. removed the "Whip Bone" enemy from intro level to help make it easier for beginners, also lowered hp of some of the other foes in the intro area. the player now emits a bit more light to pop out/stand out better on screen.
update notes
After watching some more people play the game/more feedback I have made some more small adjustments.
Steam post image a look at some of the new enemies
you can also view some of the new enemies and ManaTech Whip testing on the VonGarland Subreddit
more pop up icons appear in the intro level to help better show how to execute the whip pull and rip. whip pull now takes less time to max out/trigger. moving through doors now moves faster. blocks that you can whip-lock to now have larger hit boxes so you don't need to be as precise. "Flyball" enemies that chase you now have larger hit boxes so are less tricky to kill. removed the "Whip Bone" enemy from intro level to help make it easier for beginners, also lowered hp of some of the other foes in the intro area. the player now emits a bit more light to pop out/stand out better on screen.
more updates coming soon! thanks for playing :) and if you feel inclined please leave a review, it helps a ton
-Ash