Full notes
Full Volume update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Performance
- Fixes
- Maps
A busy weekend for us, as we juggled this patch, and our first feature update (coming, hopefully, later this week). This one features a fair few small fixes, but the headline here is language support. We've fixed a bunch of glitches with Latin character languages, and also added support for Polish and Russian, bringing our total language count up to a respectable 7. If you're a native Polish or Russian speaker, and you notice any font rendering issues, please do let us know so we can get those fixed. So yeah, let's see how this patch goes, and bear with us while we get the checkpoint update finalised for release later this week :)
End of level rating is now done with left-thumbstick
Can no longer control back-menu when discarding settings in Basic Settings
Back button now bound to Esc key for easier keyboard navigation on menus
If you hold RB/LB in editor it no longer auto-moves.
Fix to player able to get into some collision objects (the table bug.. now fixed.. yippee!)
Start button text now localised
Added Polish and Russian
Improvements to Latin character rendering
Fixed controller icon appearing on Save Confirmation prompt in editor, if no controller is plugged in
So many cool maps to play through and add to staff picks, to the person who's SpyParty map I just played.. I salute you ;) Cheers, Mike
Source
Changelog.gg summarizes and formats this update. How we read updates.
