In this update6
Full notes
Full Volleyborne: Unbound Horizons update
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What changed
- Gameplay
- Fixes
- Performance
Volleyborne: Unbound Horizons changes
1.6.3 is here! Its a much smaller update than usual but enjoy it regardless! This is potentially the last update before we get into finalizing and working on the full release, so the next update will take way longer!
Clubs
Added clubs that you can create or join, and will show up in front of your username ingame!
Netcode
Fixed a bug where rollback would not work after consecutive touches, and count as a floor touch - Fixed a bug where a perfect receive would lose all momentum due to ping (if it still does happens, its probably just because it bonked your face before your receiving platform)
In Out Indicator
Added spike reach and also spike speed in the in out indicator!
Bugfixes
Fixed a bug where device recognition would cause FPS drops - Fixed a bug (yes its a bug) where you can see which bot is thinking to react, with the exclamation mark on their head - Fixed a bug where linefault would call in beach - Fixed a bug where overreaching would call incorrectly and randomly sometimes - Fixed a bug where timeouts on clients wouldnt call correctly
Others
Improved authentication flow - Changed stadium banner - Added a new pre-game logic, making sure everyone is ready before the game starts
Source
Changelog.gg summarizes and formats this update. How we read updates.
