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Steam News23 March 20251y ago

v1.1 | Update

Hey, all! It's been a few days now since Vollema's release. Thanks for checking it out!

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Repeated intro

Hey, all! It's been a few days now since Vollema's release. Thanks for checking it out! In that time, I've been looking over feedback on various platforms and in the interest of accessibility, have decided to make a few minor adjustments to the game's combat mechanics outlined below, among a few general bug fixes.

What changed

4 fixes0 additions3 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
changedGameplaySlightly lowered the speed of enemy color changes during combat
changedGameplaySlightly owered enemy movement speed during combat
changedGameplayAdjusted certain attack patterns during middle and late-game battles
fixedBug FixesFixed an issue in one Chapter 8 scene where dialogue volume was bound to the sound effects volume setting
fixedBug FixesFixed an audio issue in Chapter 3's boss fight where a certain sound effect would play twice
fixedBug FixesThese changes should give players a bigger window of time to react to enemy attacks. I hope this will allow for a smoother game experience for all players.

Gameplay

  • Slightly lowered the speed of enemy color changes during combat

  • Slightly owered enemy movement speed during combat

  • Adjusted certain attack patterns during middle and late-game battles

Bug Fixes

  • Fixed an issue in one Chapter 8 scene where dialogue volume was bound to the sound effects volume setting

  • Fixed an audio issue in Chapter 3's boss fight where a certain sound effect would play twice

These changes should give players a bigger window of time to react to enemy attacks. I hope this will allow for a smoother game experience for all players.

Once again, thank you for playing!

Source

Steam News / 23 March 2025

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