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Steam News26 March 20251y ago

Our technologies: why we using Nanite

Unreal Engine 5 provides an enormous range of tools for creating detailed and, most importantly, beautiful environments.

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Full VoidWalker: Call of Insomnia update

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changedUnreal Engine 5 provides an enormous range of tools for creating detailed and, most importantly, beautiful environments. Our team is made up of gamer-enthusiasts who have played through dozens of horror games, and most of them shared a common issue – the graphics. We fondly remember the good old Unity projects, like Slenderman or Phasmophobia, but these games scare more with simple jump scares than with an overall atmosphere. Unfortunately, the low level of detail doesn't allow players to fully experience the fear of being alone in a dark forest with the unknown or the anxiety of walking through a haunted house with a ghost. UNgames prioritizes the following goal: to create a project that will scare at all levels. And, to achieve this goal, we use the most advanced technologies, one of which we would like to tell and show you. Nanite – a technology that is at the core of the Unreal Engine 5, allowing for the creation of truly detailed visuals that, at the same time, won’t require the player to have the most advanced graphics card. Thanks to automated optimization, any gamer can enjoy high-quality visuals without spending thousands of dollars on their PC. In VoidWalker, this technology is key to creating the graphics. We are truly proud of the look of our game, and we hope that you will be able to fully experience the horror and atmosphere of the locations we’ve prepared for you.

VoidWalker: Call of Insomnia changes

changedUnreal Engine 5 provides an enormous range of tools for creating detailed and, most importantly, beautiful environments. Our team is made up of gamer-enthusiasts who have played through dozens of horror games, and most of them shared a common issue – the graphics. We fondly remember the good old Unity projects, like Slenderman or Phasmophobia, but these games scare more with simple jump scares than with an overall atmosphere. Unfortunately, the low level of detail doesn't allow players to fully experience the fear of being alone in a dark forest with the unknown or the anxiety of walking through a haunted house with a ghost. UNgames prioritizes the following goal: to create a project that will scare at all levels. And, to achieve this goal, we use the most advanced technologies, one of which we would like to tell and show you. Nanite – a technology that is at the core of the Unreal Engine 5, allowing for the creation of truly detailed visuals that, at the same time, won’t require the player to have the most advanced graphics card. Thanks to automated optimization, any gamer can enjoy high-quality visuals without spending thousands of dollars on their PC. In VoidWalker, this technology is key to creating the graphics. We are truly proud of the look of our game, and we hope that you will be able to fully experience the horror and atmosphere of the locations we’ve prepared for you.

Unreal Engine 5 provides an enormous range of tools for creating detailed and, most importantly, beautiful environments. Our team is made up of gamer-enthusiasts who have played through dozens of horror games, and most of them shared a common issue – the graphics. We fondly remember the good old Unity projects, like Slenderman or Phasmophobia, but these games scare more with simple jump scares than with an overall atmosphere. Unfortunately, the low level of detail doesn't allow players to fully experience the fear of being alone in a dark forest with the unknown or the anxiety of walking through a haunted house with a ghost. UNgames prioritizes the following goal: to create a project that will scare at all levels. And, to achieve this goal, we use the most advanced technologies, one of which we would like to tell and show you. Nanite – a technology that is at the core of the Unreal Engine 5, allowing for the creation of truly detailed visuals that, at the same time, won’t require the player to have the most advanced graphics card. Thanks to automated optimization, any gamer can enjoy high-quality visuals without spending thousands of dollars on their PC. In VoidWalker, this technology is key to creating the graphics. We are truly proud of the look of our game, and we hope that you will be able to fully experience the horror and atmosphere of the locations we’ve prepared for you.

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Steam News / 26 March 2025

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