HomeGamesUpdatesPricingMethodology
Steam News19 February 20264mo ago

Patch 1.05 and the “Tour de Void” DLC are out

Hello, Engineers! Patch 1.05 and the Tour de Void DLC are now live. If you haven’t received the update yet, please restart Steam or application you use to launch the game.

In this update2

Full notes

Full Voidtrain update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, Engineers!

What changed

6 fixes6 additions2 changes0 removals
  • Balance
  • Gameplay
  • Fixes
  • Store
changedPatch NotesSignificantly increased inventory capacity for both players and containers (+2 rows, i.e. +12 slots at maximum backpack upgrades; and +2 rows, i.e. +12 base slots at maximum container upgrades).
addedPatch NotesAdded an alternative function allowing players to pick up all items within a radius, in addition to picking up specific items (single-item pickup remains available).
addedPatch NotesDepot generation changes: not all depots now contain a combat arena with soldiers. Depots now have a chance to generate either a combat arena or a peaceful variant featuring a Rofleemo unpacking area and reward chests.
addedPatch NotesBuilder Book improvements: filtering and sorting have been added to all main sections (tier-based sorting for main tabs; decor section now supports sorting by floor type and visual themes).
addedPatch NotesInteractive decor objects: players can now lie down or sit on decorative beds, poufs, and chairs (animations cancel on any input).
changedPatch NotesExplosive fish on puzzle islands and explosive beetles in arenas now move faster but have significantly reduced health.

Voidtrain changes

changedSignificantly increased inventory capacity for both players and containers (+2 rows, i.e. +12 slots at maximum backpack upgrades; and +2 rows, i.e. +12 base slots at maximum container upgrades).
addedAdded an alternative function allowing players to pick up all items within a radius, in addition to picking up specific items (single-item pickup remains available).
addedDepot generation changes: not all depots now contain a combat arena with soldiers. Depots now have a chance to generate either a combat arena or a peaceful variant featuring a Rofleemo unpacking area and reward chests.
addedBuilder Book improvements: filtering and sorting have been added to all main sections (tier-based sorting for main tabs; decor section now supports sorting by floor type and visual themes).
addedInteractive decor objects: players can now lie down or sit on decorative beds, poufs, and chairs (animations cancel on any input).

Patch 1.05 and the Tour de Void DLC are now live. If you haven’t received the update yet, please restart Steam or application you use to launch the game.

Patch Notes

  • Significantly increased inventory capacity for both players and containers (+2 rows, i.e. +12 slots at maximum backpack upgrades; and +2 rows, i.e. +12 base slots at maximum container upgrades).

  • Added an alternative function allowing players to pick up all items within a radius, in addition to picking up specific items (single-item pickup remains available).

  • Depot generation changes: not all depots now contain a combat arena with soldiers. Depots now have a chance to generate either a combat arena or a peaceful variant featuring a Rofleemo unpacking area and reward chests.

  • Builder Book improvementsfiltering and sorting have been added to all main sections (tier-based sorting for main tabs; decor section now supports sorting by floor type and visual themes).
  • When one or more recipes are pinned, their components are now highlighted and displayed above other components at workstations.

  • Interactive decor objects: players can now lie down or sit on decorative beds, poufs, and chairs (animations cancel on any input).

  • Explosive fish on puzzle islands and explosive beetles in arenas now move faster but have significantly reduced health.

  • Chaos questfixed bugs related to exhibit task completion.
  • Fixed an issue where the Armory table could not detect resources stored in the player inventory or train containers.

  • Fixed an issue where transferring food from containers to the Rofleemo dining station did not reduce the amount of food in containers.

  • Fixed the weapon perk “Last X% of ammo increases melee attack speed by Y%” not working.

  • Fixed interaction issues with the Memorial Island arch and train objects that could occur after character death.

  • Fixed various legacy bugs related to path generation.

What is “Tour de Void”?

Voidtrain Tour de Void Leaving some of your Rofleemo behind at a depot is always a little sad, isn’t it? The Engineer moves deeper into the Void, while they are left behind simply because there’s no room for them on the crew. Eventually, unopened ambers containing Rofleemo begin to pile up as well, since your dream team is already complete.

With “Tour de Void,” this finally changes.

The DLC introduces a new mechanic that allows Rofleemo to travel with you temporarily as tourists, so they can reach their desired station and stay there safely.

Build a Tourist Stand, place tourist seats, and welcome Rofleemo passengers aboard. During their journey, they will offer tasks and challenges. Complete them to earn tickets, which can be exchanged at the Tourist Stand for a wide range of rewards: including new rail skins, character items (skins for bracer and hammer), train decorations, useful perks, upgrades, and even trophies for your train. Steam post image

Thank you for playing VoidTrain!

Source

Steam News / 19 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.