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Steam News22 December 201510y ago

Version 1.0.5 Patch Notes

More bugfixes - and a new class! Check out this short preview of the Mechanist: https://www.youtube.com/watch?v=5IUzdWcxYVQ 1.0.5 new class: the Mechanist!

Full notes

Full Voidspire Tactics update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes5 additions3 changes2 removals
  • Gameplay
  • Fixes
  • Balance
  • UI and audio
addedMore bugfixes - and a new class! Check out this short preview of the Mechanist: https://www.youtube.com/watch?v=5IUzdWcxYVQ
added1.0.5new class: the Mechanist!
added1.0.5added character shadows
removed1.0.5Blitz & Aqueous Band no longer have penalties
added1.0.5Seal doors can now be opened via explosion
fixed1.0.5fixed distant allies not aggroing when you attack a friendly unit

More bugfixes - and a new class! Check out this short preview of the Mechanist: https://www.youtube.com/watch?v=5IUzdWcxYVQ

1.0.5

  • new class: the Mechanist!

  • added character shadows

  • Blitz & Aqueous Band no longer have penalties

  • Guardian Passive 'Bulwark' now protects against bad morale.

  • Seal doors can now be opened via explosion

  • fixed distant allies not aggroing when you attack a friendly unit

  • fixed hang when dying from a Counter while you have 'Preserve' status

  • fixed randomly generated enemies spawning with a bow and a shield

  • fixed Bins being unbreakable.

  • HP/MP indicators no longer show for invisible enemies

  • added a secret or two (will only show up for saves that have not previously visited the areas the secrets are in)

  • fixed triggers not firing if you walk into them from a specific diagonal angle

  • added constant faint movement outline during your turn

  • fog of war now clears more consistently during combat

  • Minor interface improvements / bug fixes

Source

Steam News / 22 December 2015

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