Full notes
Full Voidspire Tactics update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
- UI and audio
More bugfixes - and a new class! Check out this short preview of the Mechanist: https://www.youtube.com/watch?v=5IUzdWcxYVQ
1.0.5
new class: the Mechanist!
added character shadows
Blitz & Aqueous Band no longer have penalties
Guardian Passive 'Bulwark' now protects against bad morale.
Seal doors can now be opened via explosion
fixed distant allies not aggroing when you attack a friendly unit
fixed hang when dying from a Counter while you have 'Preserve' status
fixed randomly generated enemies spawning with a bow and a shield
fixed Bins being unbreakable.
HP/MP indicators no longer show for invisible enemies
added a secret or two (will only show up for saves that have not previously visited the areas the secrets are in)
fixed triggers not firing if you walk into them from a specific diagonal angle
added constant faint movement outline during your turn
fog of war now clears more consistently during combat
Minor interface improvements / bug fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
