Full notes
Full Voidside update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
- Performance
- Gameplay
Before I start the patch notes, I just want to announce that Voidside has been nominated for a BAFTA YGD award! I want to thank everyone who has left feedback on the game, without you Voidside wouldn't be half the game it is today :) Now, without further ado, here are the patch notes!
Improved Health & Coin pickup visuals.
Improved Health & Coin pickup audio.
Health & Coin pickups are now GPU instanced.
Normal Enemy variants no longer have a 'Galaxy' effect applied to them, and are now GPU instanced.
Higher graphics settings no longer force textures to render at full resolution if required.
Main Menu visuals have been altered to feature Voidside's new logo.
Thanks so much for playing, sorry for the amount of technical jargon in these patch notes, and I hope you continue to have fun!
Spacepiano :D
Source
Changelog.gg summarizes and formats this update. How we read updates.
