Full notes
Full Voids Vigil update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Performance
//misc changes - Campaign Reconnexus - Difficulty 7: It now has an extra 4 Dormant Sectors (to give a bit more choice when leveling up). - Orbilas Kindle class: Its class items now have more explanative descriptions. - Gun Runner Shop: The cost of weapon upgrades has been reduced to 20 (from 25). - Store Restockments passive item: When buying a weapon upgrade the chance for the restocked item to also be an upgrade has been reduced to 50% (from 66%). - Voidal Snap ability: Its icon has changed as it was too similar to Chronos Relapse.
//bug fixes - Campaign Reconnexus - Map: There was a chance for some map icons to change position if you've reached beyond Sector 13 or have a lot of Drones. - Campaign Reconnexus - Difficulty 6: It was possible to elementally cut off the Vulium region and some Argon icons. - Campaign Reconnexus - Dormant Arena: It wasn't creating a Treasure Chest room if you had the Ruinous Runner passive item or was playing as the Salvage Stripper class. - Dark Metaman class: When working out its starting boosts it was only counting Wins for the same Difficulty once. - Gun Runner shop: There was a rare chance of a crash when entering it. - Gun Runner shop: If you could be offered more than 2 Mega weapons then it would just offer the same two. - Schematic Engraver shop: You could still buy a Mega Trait upgrade if you don't currently have the weapon. - Ruinous Runner passive item: When fighting a Vulium End Boss the Darkness layer would look funky. - Pristine Traitum - Gun Runner shop: Upgrades for Mega Weapons were showing as empty slots.
Source
Changelog.gg summarizes and formats this update. How we read updates.
