Full notes
Full Voidloop update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Server
The wait is finally over!
If you are reading this that means I have clicked the big green button and Voidloop has finally released.
Thank you to everyone has supported me in creating Voidloop, I hope you all enjoy voiding and looping in the full game!
me when voidloop releases
Resetting Progress
If you would like to start fresh from your previous progress you'll have to manually delete the save files (I forgot to add a reset game button)
To do this you will need to delete the contents of the following folder:
Windows: [c]%userprofile%\\AppData\\LocalLow\\IndieGameStudio\\Voidloop\\playerdata[/c]
Mac: [c]~/Library/Application Support/IndieGameStudio.Voidloop/playerdata[/c]
Note: Steamcloud MUST be disabled until you open the game and generate the fresh save file
Updates Since Demo
These changes went live on the demo last week, but I never formally announced them.
7 New skills
4 New achievements
Improved sword responsiveness
Better onboarding/tutorials
A bunch of new accessibility options, including an alternative font and zoom insensity
Tweaked the progression curve a bunch
Made green mode greener
A bunch more but I forgot to keep track
Missing Languages
Unfortunately German and Polish translations were not finished in time for the full release.
Don't worry though, they are still being worked on and will be included in a future update!
Bugs & Feedback
Please report bugs on the Bug Report Forum
Or join our Discord Server
See you see for the inevitable emergency patch
Jevin
Source
Changelog.gg summarizes and formats this update. How we read updates.
