Full notes
Full VOIDFACE update
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What changed
- Gameplay
- Server
- Fixes
- UI and audio
VOIDFACE changes
Heya everyone,
I have a couple quick updates to share. First off, VOIDFACE is in Bullet Fest, which starts today and runs for a week. I've updated the demo a bit (patch notes below), try it out and tell your friends who like Bullet Hell games!
We also have a new trailer for Bullet Fest, check it out!
(If you do manage to complete and unlock everything in the demo, drop by our Discord server and mention it. I will be very impressed.)
Finally, I’ve signed on with a publisher: Mad Mushroom! They’re helping me finish the game, market it, and get it in front of as many people as possible. We’re not too far off from release, so stay tuned for a release date soon.
Thank you all for the support so far. Keep the feedback coming!
~ abho
Patch notes - demo v1.16.1: Fixes
Fixed bug with the application creating duplicate processes on Windows.
Fixed wrong birds fleeing when shot by player.
Fixed some localization text rendering errors.
Fixed ritualographer/ritualista achievements counting unlisted spells.
QOL and new stuff
Updated splash screen.
Added a command to disable cheats without closing the game.
Bullets appear deflected when shooting a protected enemy.
The camera subtly zooms in the more mad scholar gets.
Removed all camera tilt when moving left and right. (It just seemed like unnecessary potential motion sickness)
Added a smoother transition between menus.
Improved camera navigation on level select menu.
Source
Changelog.gg summarizes and formats this update. How we read updates.
