Full notes
Full Voidborn update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
Additions
'Regal Blade' now gives off an ambient light that increases in intensity when blocking.
Changes
Enemies Phantoms
Decreased attack speed.
Increased projectile damage.
Decreased spawnrate.
Thumper
Decreased spawnrate.
Set a max spawn limit to 2 per wave spawn.
Warlord Luther
Decreased projectile speed.
Phantom Knight
Decreased damage taken by explosions.
Other
Updated 'Split Shot' weapon aspect description.
Fixes
Fixed 'Split Shot' weapon aspect not splitting the bullets of the 'Chaosrepeater' and 'Doomscatter'.
Fixed damage indicator going off if player takes 0 damage.
Fixed dash missing I-frames.
Possible fix for doors in Dungeons sometimes not opening after completing encounter.
Source
Changelog.gg summarizes and formats this update. How we read updates.
