Full notes
Full Void Vikings update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
This update focuses on a few small features and bug fixes. Our last update took a very long time so we're adjusting things back the other way in an effort to get improvements out on a more frequent basis. Features:
Add screen shake; when you get hit by enemy fire.
Add different shield effects based on which shield item you have equipped.
Bug fixes:
Damage on items is shown to one decimal place to make upgrades less confusing.
Create a upgrade limit for items that won't benefit from additional upgrades.
Opening the inventory removes all item pickup popups.
Fix boss enemy movement, will now fly at player instead of some random direction.
Fix enemy movement; enemies won't fly at you backwards or oscillate left/right as they attack.
Rework the mouse/controller turn sensitivity; mouse sensitivity has a wider range and mouse/controller have a better default setting.
Source
Changelog.gg summarizes and formats this update. How we read updates.
