Full notes
Full Void Survivors update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition0 changes0 removals
- Fixes
- UI and audio
fixedA new update has arrived!!! This update comes halfway between the 1.0 update since there are some issues that need to be addressed. The additions of this update are:
added2 new enemy types: Spike & Follow Bullet - New permanent upgrade: ReRoll - Waves have been adjusted - Enemies' difficulty options can be increased to 300% - Difficulty option “Speed” has been changed to “HP” - Bouncing bullets have been balanced and the volume has been turned down - The UI has been reworked to fully work with a keyboard without needing a mouse
Void Survivors changes
fixedA new update has arrived!!! This update comes halfway between the 1.0 update since there are some issues that need to be addressed. The additions of this update are:
added2 new enemy types: Spike & Follow Bullet - New permanent upgrade: ReRoll - Waves have been adjusted - Enemies' difficulty options can be increased to 300% - Difficulty option “Speed” has been changed to “HP” - Bouncing bullets have been balanced and the volume has been turned down - The UI has been reworked to fully work with a keyboard without needing a mouse
A new update has arrived!!! This update comes halfway between the 1.0 update since there are some issues that need to be addressed. The additions of this update are:
This update brings additions such as:
- 2 new enemy typesSpike & Follow Bullet - New permanent upgrade: ReRoll - Waves have been adjusted - Enemies' difficulty options can be increased to 300% - Difficulty option “Speed” has been changed to “HP” - Bouncing bullets have been balanced and the volume has been turned down - The UI has been reworked to fully work with a keyboard without needing a mouse
Source
Changelog.gg summarizes and formats this update. How we read updates.
