Full notes
Full Void Slayer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Performance
- Gameplay
- Maps
- Fixes
- UI and audio
HELL(o)!
We are back with some cool new changes! We have added a Tutorial in the Main menu, improved the gameplay balance and did some minor bugfixing! As always, full list of changes is listed below.
Patch Notes v.1.0.4 :
User friendly changes & optimization:
We added a Tutorial! Now you will have a better explanation of what to do in the Void.
Game Balance:
Locusts are now slower in late game
Score points for destroying an obelisk got increased from 350 to 650 points
Crystals now give you 75 points
Fountain will charge 10% slower than before
Character damage was increased by 10% for the first power level
Character damage was increased by 40% for the second power level
Character speed after the first upgrade was changed from 5% to 7%
Character speed after the second upgrade was changed from 10% to 12%
Player know will get knocked back after getting hit
Number of enemies in late stages was decreased
Number of laser turrets on the arena was increased
Gap between game stages was increased
BugFix:
Fixed collisions on Fountain and Obelisks
Fixed a rare issue with achievement "Swarm destroyer"
Fixed "Unlimited Power" achievment
Fixed a bug with footsteps sound after game launch
Special thanks for the user Genebris for letting us know of some of the issues.
Source
Changelog.gg summarizes and formats this update. How we read updates.
