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Steam News7 January 20265mo ago

Dev Diary - Moving Forward Together

The holidays are over, and we’re back in action. Hope you had a good rest too. We wanted to share what we’re working on right now - and also talk with you. We’ve started production of the teaser trailer.

Full notes

Full Void Sirens update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedAt the same time, we’re deep into narrative and visual development of new characters . We’re shaping their personalities, designs, and roles in the story. We want each new character to feel memorable, not just present.

The holidays are over, and we’re back in action. Hope you had a good rest too.

We wanted to share what we’re working on right now - and also talk with you.

We’ve started production of the teaser trailer. Right now, we’re focused on mood, pacing, and visual tone, making sure the world of Void Sirens is clear from the very first seconds.

At the same time, we’re deep into narrative and visual development of new characters. We’re shaping their personalities, designs, and roles in the story. We want each new character to feel memorable, not just present.

After the holidays, we’re back refreshed and motivated, and the pace feels great.

Now we’d love to hear from you:

  • what would you like to see in the teaser first?

  • should we focus more on atmosphere, characters, or action?

  • and what kind of characters do you usually enjoy most: bold, cold, or humorous?

Drop your thoughts in the comments - we read everything and love seeing your feedback. More to share soon.

Source

Steam News / 7 January 2026

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