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Steam News9 October 20258mo ago

Small Update – Improvements, QoL & Fixes 🚀

Pilots, a quick patch just dropped with targeted tweaks and bug fixes. Here’s what changed: 🛠 Improvements Skill Selection Revamp — Updated layout and visuals for the skill selection screen.

Full notes

Full Void Resurgence update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition4 changes0 removals
  • Gameplay
  • Fixes
  • Balance
changedPilots, a quick patch just dropped with targeted tweaks and bug fixes. Here’s what changed:
changed🛠 Improvements
changedSkill Selection Revamp — Updated layout and visuals for the skill selection screen .
changedPost-Selection Immunity (0.5s) — After you pick a skill, you’re briefly invulnerable for a smoother transition back to gameplay.
fixedWrecking Orb — corrected hitbox for reliable collisions.
fixedBoss Health Bars — fixed an issue where a new boss spawned before the previous one was defeated, causing health bars to overlap.

Void Resurgence changes

changedPilots, a quick patch just dropped with targeted tweaks and bug fixes. Here’s what changed:
changed🛠 Improvements
changedSkill Selection Revamp — Updated layout and visuals for the skill selection screen .
changedPost-Selection Immunity (0.5s) — After you pick a skill, you’re briefly invulnerable for a smoother transition back to gameplay.
fixedWrecking Orb — corrected hitbox for reliable collisions.

Pilots, a quick patch just dropped with targeted tweaks and bug fixes. Here’s what changed:

🛠 Improvements

  • Skill Selection Revamp — Updated layout and visuals for the skill selection screen.

Quality of Life

  • Post-Selection Immunity (0.5s) — After you pick a skill, you’re briefly invulnerable for a smoother transition back to gameplay.

🐞 Bug Fixes

  • Wrecking Orb — corrected hitbox for reliable collisions.

  • Boss Health Bars — fixed an issue where a new boss spawned before the previous one was defeated, causing health bars to overlap.

  • Gravity Anchor (Easy) — effect now applies properly on Easy difficulty.

  • “Impossible” Unlocked Text — now correctly appears on game complete.

  • Inconsistent Fire Rate — resolved rare cases where weapons didn’t fire as frequently as intended.

Want to Help Void Resurgence Grow? As a small indie project, Void Resurgence really relies on its community to spread the word. If you’ve spent some time with the game, leaving a quick review on Steam makes a huge difference — even a few words help new players discover it. Your support directly fuels the game’s growth and keeps the updates coming.

The Void Resurgence Team

Source

Steam News / 9 October 2025

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