Full notes
Full Void Raiders update
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Repeated intro
Hello Everyone! Since two weeks allready passed since last update i thought it might be good ideat to let you know whats going around the game as version 1.0 is really close.
What changed
- Gameplay
- Events
Additions & Polishing
What you can expect in upcoming update? There will be few visual additions like smoke trails behind characters when running or very own corpse for every enemy type as till now some of them was spawning corpses of Void Industries soldiers upon death and a lot of bugfixing. There is still a lot of issues that needs to be fixed and i spent most of the time in past two weeks going through all bug reports players sent me(thank you IndieDB fans!)and im fixing everything that could be fixed without rewriting half of the game. The work is really tiring as its not creative and you dont really see game growing like when creating new content, but unfortunately its important part of the work that can not be skipped.
Trading cards & others
As you can see from the pictures zelgaris allready started working on trading cards and even these illustrations are just early work in progress they ll be worked on heavily this week to ensure trading cards and backgrounds are attractive enought to make you, Void Raiders veterans who completed all the content allready play the game once more. Oh and sure, there ll be emoticons as rewards for completing badges as well!
Release
If nothing serious happens(like truck hits me while crossing or ww3 starts) the game will be released sometime next week as there is still some work left on the game and zelgaris needs some more time as well to finish his work on illustrations. Hope you are hyped for release as your investment & support of the game ll finaly get rewarded even its a small bonus like trading cards and profile backgrounds!;-) Thanks for reading & with regards Tryzna
Source
Changelog.gg summarizes and formats this update. How we read updates.
