Full notes
Full Void Raiders update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone! Another Sunday, another update! This one brings another environment to the game. Station 37 is the new floor for standard rotation and you ll be collecting data cubes as your objective. It brings 4 new enemies, small suicide bomber, small punk with light rifle, thug commander armed with burst firing assault rigle and big hulk like thug armed with tesla canon. I know, nothing too new, just variations on old enemies, but i hope they will fulfill their purpose and that is to enrich standard map rotation. In addition suicide bombers even enriched the gameplay a little and with explosion and flying limbs & gibs all over the place i belive they are worth addition to the ranks of your enemies;-) Please note there is artifact vault "bug" with each new update where i mess with game texture pages. All you have to do is reset the vault(that red trash button) to make it work properly again. I think its better solution than messing with your save files or wipe the saves as it takes only one click to fix it. If your eyes are sharp enought, you probably allready noticed Boris recevied some visual care, well his gun received visual improvement as its now more robust and now feels more like light machine gun, instead of that few pixels wide stick before.
What changed
- UI and audio
Near future plans
For next week is scheduled big sound and music update. More sounds ll be added and all soundtrack tracks will be present. Bocubot will be turned online and you will be able to play all the tracks from game soundtrack through it. After sound & music update there will be couple of weeks long polishing phase and after that it ll be time for full game release along with new achivements and steam trading cards. Thank for playing the game & with regards Tryzna
Source
Changelog.gg summarizes and formats this update. How we read updates.
