Full notes
Full Void Raider update
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What changed
- Gameplay
- UI and audio
- Balance
- Fixes
Void Raider changes
New Content:
Added the new ALIENS faction!
Added new sounds.
Added new loading screens.
Added new decorations in dungeons.
Added new traps.
Added an upgrade that allows players to obtain a drone.
Added two upgrades to increase robot storage.
Added ambient effects.
Added an "ending".
Improvements:
Improved AI sound detection.
Updated blood decorations in rooms.
Rebalanced early-game difficulty.
- Changed the game startthe team no longer begins with money, but now starts with basic equipment available from the beginning.
Updated camera controls for robots.
Fixes:
Fixed an issue where certain actions were not blocked while an interaction animation was playing.
Fixed an issue where players could re-enable their HUD while dead.
Fixed the small PDA not being sold correctly.
Fixed interaction animations.
Fixed minor synchronization issues.
Fixed an issue where melee impact sounds could be heard from too far away by players.
Fixed an issue that caused players’ UI to disappear while a player was playing the drinking animation at the bar.
Fixed various minor bugs.
Fixed various translation issues.
Thank you for your support!
Source
Changelog.gg summarizes and formats this update. How we read updates.
