Full notes
Full Void Martyrs update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
- Maps
Void Martyrs changes
Blessed be,
More polishing and updating of the demo build:
Nun IDs no longer clog the inventory
Adjusted some encounters
Dying now leaves your corpse behind for recovery.
Relative movement is now an option in settings.
Some combat polish improvements.
Made it clearer when your stamina is depleted.
Fixed some bugs
New known issues - on top of the 100 other things:
Sometimes the inventory UI does not highlight items, but it does still function. WIP
After dying, some items aren't tradeable to the Agnostic Scavenger. WIP
Enhanced Rivet Gun gives you the Captive Rivet Gun instead. WIP
After respawning, you cannot open the Map until you visit a Wayfinding Station. WIP
Go with grace,
Roof
Source
Changelog.gg summarizes and formats this update. How we read updates.
