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Steam News21 April 20264mo ago

Void Hunters Alpha Patch 0.1443.0 - now live

Hey We've got a couple of good pieces of news to share. First of all, we managed to prepare a big new update that addresses many of the bugs and crashes you have been reporting, and it should also help improve the overa

In this update1

Full notes

Full Void Hunters update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

22 fixes3 additions22 changes2 removals
  • Performance
  • Gameplay
  • Balance
  • Server
  • Fixes
  • Events
addedFirst of all, we managed to prepare a big new update that addresses many of the bugs and crashes you have been reporting, and it should also help improve the overall stability of the Alpha build. Our recent backend patch also improved login reliability, so we hope the upcoming weeks will be a much smoother experience for all of you.
addedBohdan is definitely the star of the show this time, with a new wave of nerfs that should stop him from wiping the whole roster in PvP while still keeping his legendary traits and his ability to perform well in solo play. Jagya also received a few changes, although not on the same level.
addedOne of the most commonly reported issues was not being able to complete Hunting Grounds objectives because of a bug related to RNG . While we made some balance changes to make things easier here especially for new players, the system needs some bigger improvements and so please keep in mind the workaround with starting another hunt to shake the random generator - might still help sometimes.
changedAnother issue was that, since Easter, the PC version was not available to new players. This was caused by the 5000 code limit. We managed to change the flow so that our bot now gives you a direct download link via our bot, which means access to the PC version is available again . The Discord login requirement stays the same.
changedThis is also going to be the last patch of this size during the Alpha . So far, bug reports and your overall experience with Void Hunters have been our highest priority, but you have also shared a lot of valuable feedback on how to improve things going forward. Some of those improvements require more complex design changes, and for the production team it now makes more sense to focus on preparing future builds rather than continuing frequent Alpha updates . This way, we can deliver a more ambitious vision in the future.
changedSteam post image Void Hunters Alpha Patch 0.1443.0 - changelogStability
Lone Piercer [Special] Piercing50%30%Lone Piercer [Special] Piercing decreased, nerfthe I Can Take Them [Trait] attribute bonus15%10%the I Can Take Them [Trait] attribute bonus decreased, nerf

Void Hunters changes

addedFirst of all, we managed to prepare a big new update that addresses many of the bugs and crashes you have been reporting, and it should also help improve the overall stability of the Alpha build. Our recent backend patch also improved login reliability, so we hope the upcoming weeks will be a much smoother experience for all of you.
addedBohdan is definitely the star of the show this time, with a new wave of nerfs that should stop him from wiping the whole roster in PvP while still keeping his legendary traits and his ability to perform well in solo play. Jagya also received a few changes, although not on the same level.
addedOne of the most commonly reported issues was not being able to complete Hunting Grounds objectives because of a bug related to RNG . While we made some balance changes to make things easier here especially for new players, the system needs some bigger improvements and so please keep in mind the workaround with starting another hunt to shake the random generator - might still help sometimes.
changedAnother issue was that, since Easter, the PC version was not available to new players. This was caused by the 5000 code limit. We managed to change the flow so that our bot now gives you a direct download link via our bot, which means access to the PC version is available again . The Discord login requirement stays the same.
changedThis is also going to be the last patch of this size during the Alpha . So far, bug reports and your overall experience with Void Hunters have been our highest priority, but you have also shared a lot of valuable feedback on how to improve things going forward. Some of those improvements require more complex design changes, and for the production team it now makes more sense to focus on preparing future builds rather than continuing frequent Alpha updates . This way, we can deliver a more ambitious vision in the future.

Hey

We've got a couple of good pieces of news to share.

First of all, we managed to prepare a big new update that addresses many of the bugs and crashes you have been reporting, and it should also help improve the overall stability of the Alpha build. Our recent backend patch also improved login reliability, so we hope the upcoming weeks will be a much smoother experience for all of you.

Bohdan is definitely the star of the show this time, with a new wave of nerfs that should stop him from wiping the whole roster in PvP while still keeping his legendary traits and his ability to perform well in solo play. Jagya also received a few changes, although not on the same level.

One of the most commonly reported issues was not being able to complete Hunting Grounds objectives because of a bug related to RNG. While we made some balance changes to make things easier here especially for new players, the system needs some bigger improvements and so please keep in mind the workaround with starting another hunt to shake the random generator - might still help sometimes.

Another issue was that, since Easter, the PC version was not available to new players. This was caused by the 5000 code limit. We managed to change the flow so that our bot now gives you a direct download link via our bot, which means access to the PC version is available again. The Discord login requirement stays the same.

This is also going to be the last patch of this size during the Alpha. So far, bug reports and your overall experience with Void Hunters have been our highest priority, but you have also shared a lot of valuable feedback on how to improve things going forward. Some of those improvements require more complex design changes, and for the production team it now makes more sense to focus on preparing future builds rather than continuing frequent Alpha updates. This way, we can deliver a more ambitious vision in the future.

The access to Alpha will remain available until May 26th, so there is still plenty of time to finish all the content. You can also expect an update with the roadmap soon after the Alpha concludes.

Thank you again for all the support, patience, and feedback. We hope you enjoy the patch, and we will see you back on the hunt. Join the Discord and sign up for the Alpha here:

Steam post image Void Hunters Alpha Patch 0.1443.0 - changelog

Stability

  • Fixed a server-side session creation issue that could occasionally prevent players from entering the game, forcing a client restart. This also fixed a related issue where some PvP notifications could be lost, resulting in missing battle log entries.

  • Fixed an issue where the game could enter sleep mode during auto-battle and cutscenes.

  • Fixed an iOS crash that could occur after restarting the game and rotating the screen.

  • Fixed a dodge animation issue that could cause a crash in selected cases.

  • Fixed a crash at the start of combat in the Hunter’s Rivalry Challenge.

  • Fixed a crash caused by triggering Archmind a second time for Galen.

  • Fixed a crash related to Galen’s Arch Sorcery common skill.

  • Fixed a crash caused by using Prisoner’s Skill 3.

  • Fixed a crash related to Tiche’s Void Power trait.

Economy

  • Increased gold gained from selling Gear, increasing overall Gold income.

  • Rebalanced Hunting Grounds rewards to provide more XP and Gear, while slightly reducing Gold and Trophies.

  • Increased Patrol rewards to better compensate for lower rewards from individual Hunting Grounds runs.

  • Increased the appearance rate of selected quest encounters.

  • Fixed rare cases where players could see an empty Market after the Energy balance changes.

Balance

  • Slightly reduced the base attributes of Jagya and Brighteyes, and slightly lowered the damage of Jagya’s Basic and Brighteyes’ Special 1.

  • Adjusted Bohdan’s base stats, slightly reducing ATK, DEF, and SPD.

  • Overconfidence no longer increases Focus.

  • Fixed Overconfidence so Defense and Resistance are no longer treated as positive bonuses.

  • Updated Tearing Through [Basic] so Burning is now inflicted only on critical hits, only during Bohdan’s turn, and only for 1 turn.

  • Reduced Tearing Through [Basic] damage from 75% ATK to 70% ATK.

  • Reduced the Tearing Through [Basic] Crit Damage bonus to 15% before Awaken and 30% after Awaken.

  • Reduced Lone Piercer [Special] Piercing from 50% to 30%.

  • Reduced Lone Piercer [Special] Turn Meter Down to 10%, with 20% available only after 5 Red Stars.

  • Fixed Lone Piercer [Special] so empty-slot calculations no longer count summons or summon slots.

  • Fixed Special 1 so Void Cleanse is granted correctly based on empty team slots.

  • Removed Counter Damage from I Can Take Them [Trait].

  • Reduced the I Can Take Them [Trait] attribute bonus from 15% to 10%.

  • Untouchable is now granted correctly at 1 stack per empty ally slot instead of 2.

  • Fixed I Can Take Them [Trait] so its attribute bonuses now update dynamically when the number of empty ally slots changes.

  • Fixed I Can Take Them [Trait] so ally deaths and revives are now correctly included in the bonus calculation.

  • Fixed I Can Take Them [Trait] so summons and summon slots are no longer incorrectly included in empty-slot stat calculations.

  • Fixed I Can Take Them [Trait] so Bonus Turn Meter is now unlocked correctly at level 6 and scales with empty slots as intended.

  • Changed Void Trait Max Health handling from direct to indirect scaling.

  • Fixed Hunting Grounds post-combat HP carryover so characters now retain the correct percentage of HP instead of absolute HP values, preventing unintended survivability scaling on Bohdan.

Bug Fixes

  • Fixed selected Hunting Grounds encounters where generation issues could prevent objectives from being completed, blocking progression to higher Hunting Grounds levels.

  • Fixed an issue where leaving the game after killing a summon could incorrectly leave the summon slot occupied after reconnecting, causing an exception when the summoner attempted to spawn a new summon.

  • Fixed Bruno’s healing logic so healing now applies correctly to all characters, while the relevant tags only increase its effectiveness.

  • Fixed Galen’s Skill 3 so it can no longer be use

Available platforms: The Alpha is currently available on:

  • iOS (via TestFlight)

  • Android (via private Google Play page)

  • PC (through Windows Store)

It already supports cross-play and cross-progression, so you can switch between devices as long as you are logged into the same Discord account. As this is still an Alpha version, please expect bugs, balance issues, technical problems, and rapid changes as we continue improving the game. Your feedback will be essential in helping us refine the experience throughout the test. Important information

  • The Alpha servers will remain online until May 26

  • All progress made during the Alpha will be wiped

Recommended hardware:

  • iPhone 12 or newer

  • iPad (10th gen) or newer

  • Android devices around Samsung Galaxy S23 level or stronger

Let the hunt begin! Void Hunters

Source

Steam News / 21 April 2026

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