Full notes
Full Void -Dementia- update
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What changed
- UI and audio
- Maps
- Balance
- Gameplay
Version a0.1015
Sound Update Character voice
Option Update UI Graphics
- Boss NeutronEffect positioning error has been fixed Nexus: center light effect added - Stage Powerful monster: Reduce HP (EGO:50% SuperEGO:100%) Tower: HP 100% increase - Map Mode: Annihilation/Tower more map Added
Stage mode creation probability before (annihilation 33%, Tower 33%, slaughter 33%) After (annihilation 40%, Tower 40%, slaughter 20%) Slaughter mode: Clear condition change (kill all monsters)
Memory piece skill unlock cost 2000 > 1500 reduce Memory Piece drop increases when clearing a stage
- Memory piece skill Update ReverseVoidThe HP of monsters in annihilation missions is reduced BreakingTower: The towers attack power in tower missions is weakened
Memory piece skill change Survival Instinct Effect (Decreased the number of monsters killed in slaughter mode)
balancing Mastery Hard Guard maximum (5> 3) effect (Stamina 2% reduce > 20%) Reduce Comflex (1> 5) effect (Complex 20% reduce > 12.5%) Second Roll (10> 1) effect (Damage 2% reduce > 50%) Weapon Master (20> 10) effect (Hitstop 1% reduce > 3%) Evasion (10> 3) effect (Invincibility time 1% Increases > 10%) OverTime (5> 2) effect (time control 2% > 25%) SitUp (20> 1) effect (Damage 10 > 150) Stratagem effect (Hp Recorvery 2% > 1%) GreatSword mastery (Damage 2% > 3%, Hitstop Reduce 2% > 4%) DualSword mastery (Stermina 2.5% reduce 1.5% > 2.5%, Attack Speed 1.5% > 2%)
Comming soon Next Update New Mastery 4 update Key Mapping and more Option Uptade UI Sound
Source
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