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Steam News17 December 20214y ago

Update A0.1015

Version a0.1015 Sound Update Character voice Option Update UI Graphics Boss Neutron: Effect positioning error has been fixed Nexus: center light effect added - Stage Powerful monster: Reduce HP (EGO:50% SuperEGO:100%) T

Full notes

Full Void -Dementia- update

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What changed

1 fix1 addition7 changes0 removals
  • UI and audio
  • Maps
  • Balance
  • Gameplay
changedSound Update Character voice
changedOption Update UI Graphics
fixedBoss Neutron: Effect positioning error has been fixed Nexus: center light effect added - Stage Powerful monster: Reduce HP (EGO:50% SuperEGO:100%) Tower: HP 100% increase - Map Mode: Annihilation/Tower more map Added
changedStage mode creation probability before (annihilation 33%, Tower 33%, slaughter 33%) After (annihilation 40%, Tower 40%, slaughter 20%) Slaughter mode: Clear condition change (kill all monsters)
changedMemory piece skill unlock cost 2000 > 1500 reduce Memory Piece drop increases when clearing a stage
changedMemory piece skill Update ReverseVoid: The HP of monsters in annihilation missions is reduced BreakingTower: The towers attack power in tower missions is weakened

Version a0.1015

  • Sound Update Character voice

  • Option Update UI Graphics

  • Boss NeutronEffect positioning error has been fixed Nexus: center light effect added - Stage Powerful monster: Reduce HP (EGO:50% SuperEGO:100%) Tower: HP 100% increase - Map Mode: Annihilation/Tower more map Added
  • Stage mode creation probability before (annihilation 33%, Tower 33%, slaughter 33%) After (annihilation 40%, Tower 40%, slaughter 20%) Slaughter mode: Clear condition change (kill all monsters)

  • Memory piece skill unlock cost 2000 > 1500 reduce Memory Piece drop increases when clearing a stage

  • Memory piece skill Update ReverseVoidThe HP of monsters in annihilation missions is reduced BreakingTower: The towers attack power in tower missions is weakened
  • Memory piece skill change Survival Instinct Effect (Decreased the number of monsters killed in slaughter mode)

  • balancing Mastery Hard Guard maximum (5> 3) effect (Stamina 2% reduce > 20%) Reduce Comflex (1> 5) effect (Complex 20% reduce > 12.5%) Second Roll (10> 1) effect (Damage 2% reduce > 50%) Weapon Master (20> 10) effect (Hitstop 1% reduce > 3%) Evasion (10> 3) effect (Invincibility time 1% Increases > 10%) OverTime (5> 2) effect (time control 2% > 25%) SitUp (20> 1) effect (Damage 10 > 150) Stratagem effect (Hp Recorvery 2% > 1%) GreatSword mastery (Damage 2% > 3%, Hitstop Reduce 2% > 4%) DualSword mastery (Stermina 2.5% reduce 1.5% > 2.5%, Attack Speed 1.5% > 2%)

  • Comming soon Next Update New Mastery 4 update Key Mapping and more Option Uptade UI Sound

Source

Steam News / 17 December 2021

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