What changed
0 fixes0 additions1 change0 removals
changedIncreased the peripheral range of melee attacks by more than double -Normalized the damage done by melee attacks -Increased the health of the HEART OF EARTH from 500 to 1000 -Attempted to fix a bug which caused Soul Barrage to stop working if cast during the dying animation -The timer in the end screen will no longer jump around -The weak points of the HEART OF EARTH will now disappear at the end of the round -An issue preventing players from receiving gold if they died during a round has now been fixed -Players will now be reset before the first round -Alignment issues found in the end game UI have been fixed -When creating a standard match, options will now be available to customize the match -When a WEAK POINT for the HEART OF EARTH spawns, it will start to flash after 5 seconds if it is not struck it will explode, healing the HEART OF EARTH for 200 HP -In-game chat has now been added to both STANDARD and HORDE game modes -Cancel target binding has now been fixed in the settings menu
Void Arena changes
changedIncreased the peripheral range of melee attacks by more than double -Normalized the damage done by melee attacks -Increased the health of the HEART OF EARTH from 500 to 1000 -Attempted to fix a bug which caused Soul Barrage to stop working if cast during the dying animation -The timer in the end screen will no longer jump around -The weak points of the HEART OF EARTH will now disappear at the end of the round -An issue preventing players from receiving gold if they died during a round has now been fixed -Players will now be reset before the first round -Alignment issues found in the end game UI have been fixed -When creating a standard match, options will now be available to customize the match -When a WEAK POINT for the HEART OF EARTH spawns, it will start to flash after 5 seconds if it is not struck it will explode, healing the HEART OF EARTH for 200 HP -In-game chat has now been added to both STANDARD and HORDE game modes -Cancel target binding has now been fixed in the settings menu
-Increased the peripheral range of melee attacks by more than double -Normalized the damage done by melee attacks -Increased the health of the HEART OF EARTH from 500 to 1000 -Attempted to fix a bug which caused Soul Barrage to stop working if cast during the dying animation -The timer in the end screen will no longer jump around -The weak points of the HEART OF EARTH will now disappear at the end of the round -An issue preventing players from receiving gold if they died during a round has now been fixed -Players will now be reset before the first round -Alignment issues found in the end game UI have been fixed -When creating a standard match, options will now be available to customize the match -When a WEAK POINT for the HEART OF EARTH spawns, it will start to flash after 5 seconds if it is not struck it will explode, healing the HEART OF EARTH for 200 HP -In-game chat has now been added to both STANDARD and HORDE game modes -Cancel target binding has now been fixed in the settings menu