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Steam News4 August 202610d ago

0.3.1 - Performance, Race spawning, and some extras

Features: Turn off motion smoothing by default for VMX for wired PCVR players Changed: Improved spawning logic during race, preventing players from colliding and launching each other Rope stops simulating when grab ball

In this update3

Full notes

Full VMX update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes0 additions1 change0 removals
  • Gameplay
  • Fixes
  • Store
  • Performance
changedChanged:Improved spawning logic during race, preventing players from colliding and launching each other
fixedFixed:Fixed grab balloon's rope from offseting seperately from balloon.
fixedFixed:Fixed Seagull outfit walking slowly/can't jump on multiplayer
fixedFixed:Fixed a bug that caused you to get insane vertical velocity if you jump over certain gaps.
fixedFixed:Fixed race spawning placing you at a wierd angle if you start the race while in the air
fixedFixed:Fixed certain holes in miami mesh

VMX changes

changedImproved spawning logic during race, preventing players from colliding and launching each other
fixedFixed grab balloon's rope from offseting seperately from balloon.
fixedFixed Seagull outfit walking slowly/can't jump on multiplayer
fixedFixed a bug that caused you to get insane vertical velocity if you jump over certain gaps.
fixedFixed race spawning placing you at a wierd angle if you start the race while in the air

Features:

  • Turn off motion smoothing by default for VMX for wired PCVR players

Changed:

  • Improved spawning logic during race, preventing players from colliding and launching each other

  • Rope stops simulating when grab balloon balloons are popped

  • Certain jumps now ignore transfer helpers (Docks Parking deck hardline is much easier to do now)

Fixed:

  • Fixed grab balloon's rope from offseting seperately from balloon.

  • Fixed Seagull outfit walking slowly/can't jump on multiplayer

  • Fixed a bug that caused you to get insane vertical velocity if you jump over certain gaps.

  • Fixed race spawning placing you at a wierd angle if you start the race while in the air

  • Fixed certain holes in miami mesh

  • Fixed lighting in certain areas

  • Fixed no collision on some buildings in Docks

  • Fixed no logs

  • Fixed default resolution being over 100% (much better performance for players not using the render scale option)

Source

Steam News / 4 August 2026

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