Full notes
Full Vizzle update
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What changed
- Gameplay
- UI and audio
New Feature Rotating Pieces =========================== Puzzles can now support pieces being rotated. On puzzles with rotated pieces players can single click to rotate a piece 90 degree clockwise. Puzzle level structure modified to support this new feature. New levels are 3x3, 4x2, 6x3, 6x3 Rotated, 8x4, 8x4 Rotated, 10x5 and 10x5 Rotated. Levels with 14x7 and 16x8 pieces were removed as they were not fun especially now with rotated pieces. 12x6 puzzle may return at some point.
Game Interface Changes ================= Added Indicators on the left of the puzzle to show active functionality. *Instruction indicator which can be clicked to reread the puzzle instructions. *Tutorial indicator that is visible when the puzzle is in tutorial mode. *Move Indicator that is visible when pieces can be moved. *Rotation Indicator that is visible when pieces can be rotated. Improved the look of the "Start Again" and "Level Selection" controls. Added a 30 reminder to get up and stretch.
Puzzle Changes ============== Increased the size of the white boarder so edge pieces are now even more easily identified. Added Instructions to the beginning of each puzzle. When you select a puzzle you are always taken to the saved level the last time you played. This was confusing for some people since the option you clicked might say a level higher then was saved. To avoid confusion a message as was added "Loaded saved level ## puzzle" so they know why they had been brought to a lower level than they clicked.
Puzzle Selection ================ Improved the "You have an puzzle unlock" message to include the number of unlocks you have if it is more than one.
Option Changes ============== Added support for multiple languages. This includes all message, UI controls. I do not speak multiple languages so I used Google translator. Feedback from native speakers of each language would be much appreciated. Currently testing with only Spanish but if all goes well hope to add all Steam supported languages.
Source
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