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Steam News21 July 202511mo ago

Version 1.4.3 Update

Update featuring bugfixes and minor gameplay adjustments. Fixed bestiary expansion requirements. Changed BGE-9 tile palette. Adjusted Fuse enemy behavior (now slows down after overlapping the player tile e.g.

Full notes

Full VIVIDLOPE update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition5 changes0 removals
  • Gameplay
  • Fixes
changedUpdate featuring bugfixes and minor gameplay adjustments.
fixedFixed bestiary expansion requirements.
changedChanged BGE-9 tile palette.
changedAdjusted Fuse enemy behavior (now slows down after overlapping the player tile e.g. during player jump for more predictable getaway routing).
changedAdjusted Spitter obstacle animation.
addedAdded minor graphical fixes related to hidden orthographic mode and lightbulbs.

VIVIDLOPE changes

changedUpdate featuring bugfixes and minor gameplay adjustments.
fixedFixed bestiary expansion requirements.
changedChanged BGE-9 tile palette.
changedAdjusted Fuse enemy behavior (now slows down after overlapping the player tile e.g. during player jump for more predictable getaway routing).
changedAdjusted Spitter obstacle animation.

Update featuring bugfixes and minor gameplay adjustments.

  • Fixed bestiary expansion requirements.

  • Changed BGE-9 tile palette.

  • Adjusted Fuse enemy behavior (now slows down after overlapping the player tile e.g. during player jump for more predictable getaway routing).

  • Adjusted Spitter obstacle animation.

  • Added minor graphical fixes related to hidden orthographic mode and lightbulbs.

The branch gmvm is also updated. Please report issues you find. Thanks for playing!

Source

Steam News / 21 July 2025

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