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Steam News10 March 20263mo ago

VIVARIUMS Update - Version 1.1.0

New Game Mode: Custom Design your own experience by selecting the level and adjusting any parameter as you like.

Full notes

Full VIVARIUMS update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions7 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
  • Performance
addedNew Game Mode: CustomAdded 20 new Steam achievements.
addedNew Game Mode: CustomIf you wish, you can now hold the V key on the main menu for 5 seconds to unlock all game modes instantly.
changedNew Game Mode: CustomReadjusted the frequency of some of the PHASOR's actions for a more streamlined gameplay experience.
changedNew Game Mode: CustomReduced the frequency of blockades spawning while also equalizing the chances of different variations appearing.
changedNew Game Mode: CustomReduced the frequency of navigators spawning, but they now glow in the dark and feature more entries across all layers.
addedNew Game Mode: CustomAdded a small interactive crosshair to the HUD.
cooldown of normal rechargers1012minutescooldown of normal rechargers increased, nerfcooldown of heaters107minutescooldown of heaters decreased, buff

VIVARIUMS changes

addedAdded 20 new Steam achievements.
addedIf you wish, you can now hold the V key on the main menu for 5 seconds to unlock all game modes instantly.
changedReadjusted the frequency of some of the PHASOR's actions for a more streamlined gameplay experience.
changedReduced the frequency of blockades spawning while also equalizing the chances of different variations appearing.
changedReduced the frequency of navigators spawning, but they now glow in the dark and feature more entries across all layers.

New Game Mode: Custom

Design your own experience by selecting the level and adjusting any parameter as you like. Found a cool and tough Sudoku puzzle on a newspaper that you want to try in VIVARIUMS on maximum difficulty? This is the right place.

  • Added 20 new Steam achievements.

  • Expanded upon the Sudoku generation algorithm for a wider variety of puzzles. Expect tougher and more challenging Sudoku puzzles across the entire game.

  • Reorganized and activated many elements on the main menu to be shown even if the campaign has not been completed yet.

  • If you wish, you can now hold the V key on the main menu for 5 seconds to unlock all game modes instantly.

  • Readjusted the frequency of some of the PHASOR's actions for a more streamlined gameplay experience.

  • Reduced the frequency of blockades spawning while also equalizing the chances of different variations appearing.

  • Reduced the frequency of navigators spawning, but they now glow in the dark and feature more entries across all layers.

  • Rewritten the text shown in the tutorial to be more helpful and to reduce confusion.

  • Added a small interactive crosshair to the HUD.

  • Altered the descriptions of all interactive elements to be more understandable. For example, input valves now tell you which number you are dealing with.

  • Added 2 new cell variations to the Reservoir layer.

  • Added new doorways to some cells in order to decrease dead ends.

  • Removed the motion blur postprocessing effect when being chased.

  • Improved the camera shake when falling from a high place.

  • Increased the cooldown of normal rechargers from 10 to 12 minutes.

  • Reduced the cooldown of heaters from 10 to 7 minutes when using the "DISTRACT" option.

  • Refreshed the lore to be more direct and interesting.

  • Various bug fixes and performance optimization.

Source

Steam News / 10 March 2026

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