Full notes
Full Vitalis update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
Vitalis changes
Hi guys, we're really appreciated people discovering our game, leaving feedbacks and much more! After the fest, we gathered up quite the amount of wishlists. But that also mean we have a responsibility to improve the game even more for the final release (coming soon). This includes:
Rebalancing weapons, consumables and passive items.
Rebalancing enemies, and much more.
Introduce some new items in to mess around with the RNG more.
Reduce some redundant click-heavy stuff so you don't get RSI like some osu player.
And also, continue pushing contents like:
Knight's event. adjustments
Nun, Doctor, and Speedbump events.
And of course fix any bugs that, um, left unchecked.
That will be all. Thank you. [c]. [/c]
Source
Changelog.gg summarizes and formats this update. How we read updates.
