Full notes
Full Vita: Rift of a Nation update
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What changed
- Fixes
- Balance
Vita: Rift of a Nation changes
Hot Fix - Patch 05
It was brought to my attention that one of the fights thresholds was a bit too low. This has been fixed.
Modified a few more move routes for players during cut scenes.
increased the threshold for Naysa-Dae's health during the first Unok fight in Kindo Jungle.
Modified the same fight to ignore turn count and only focus on Naysa-Dae's health. (This one needs a little explaining. it was originally set up that her health needed to be at or below 25% and be between turns 7, 8 or 15. The turn condition has been removed and the fight will end when her health reaches 40%)
Placed a small indicator for a hidden item. (I'm not going to give it away. But it's in one of the deserts. if found. I recommend not using this item during the Unok fight, as it will last a really long time. That fight is designed to not be beaten the first time though it.)
As always. Thank you for playing my game. If you have trouble or something isn't working right. Please feel free to leave something in the community hub. I check it multiple times a day and will respond. I make games for the players so it is important for me to hear my audience and fix things that aren't working right.
Source
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