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Steam News4 May 20188y ago

Visceral Cubes is now available! 40% off

Visceral Cubes 1.0 is now online! Visceral Cubes is now available, grab it while the launch discount lasts! Don't hesitate to post about any bug you find.

Full notes

Full Visceral Cubes update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes1 addition1 change0 removals
  • Gameplay
  • Performance
addedVisceral Cubes 1.0 is now online!Visceral Cubes is now available, grab it while the launch discount lasts! Don't hesitate to post about any bug you find. We will still be working on balancing the game difficulty, such things as the sigh range, speed and awareness of the enemies may change in the upcoming days. For now, we just recommend you to avoid getting too close to the enemies and run if you are spotted. We hope to also add new features to the core mechanics hoping to increase the enjoyment of the game and the upcoming DLC.
fixedIncoming New stuff and fixesElevator bug fix.
fixedIncoming New stuff and fixesFirst DLC
fixedIncoming New stuff and fixesDifficulty related changes.
fixedIncoming New stuff and fixesBetter pathfinding for the enemies.
changedIncoming New stuff and fixesPerformance Improvements

Visceral Cubes changes

addedVisceral Cubes is now available, grab it while the launch discount lasts! Don't hesitate to post about any bug you find. We will still be working on balancing the game difficulty, such things as the sigh range, speed and awareness of the enemies may change in the upcoming days. For now, we just recommend you to avoid getting too close to the enemies and run if you are spotted. We hope to also add new features to the core mechanics hoping to increase the enjoyment of the game and the upcoming DLC.
fixedElevator bug fix.
fixedFirst DLC
fixedDifficulty related changes.
fixedBetter pathfinding for the enemies.

Visceral Cubes 1.0 is now online!

Visceral Cubes is now available, grab it while the launch discount lasts! Don't hesitate to post about any bug you find. We will still be working on balancing the game difficulty, such things as the sigh range, speed and awareness of the enemies may change in the upcoming days. For now, we just recommend you to avoid getting too close to the enemies and run if you are spotted. We hope to also add new features to the core mechanics hoping to increase the enjoyment of the game and the upcoming DLC.

Incoming New stuff and fixes

  • Elevator bug fix.

  • First DLC

  • Difficulty related changes.

  • Better pathfinding for the enemies.

  • Performance Improvements

Words from the devs

  • As always we will fix any bug you post in the bugs thread, fill it to your heart content.

  • We are experimenting with a rear camera hoping to give the player more awareness of how is he being chased.

And as always, thanks for your support!

Source

Steam News / 4 May 2018

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