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- VirtualSociety
A brand new theme system!
Hi folks! Over the past few weeks, we’ve brought back our UI theme system so we can offer multiple themes in the game, and allow modders to create their own! Themes for EVERYTHING Themes affect the entire game interface…
Patch notes5 changesUI/audioGameplay - VirtualSociety
VirtualSociety was used in a hospital!
Originally, we’re building VirtualSociety to let you create your own worlds, your own games, and your own stories, using visual tools and no code. And recently, we got a pretty amazing example of what that can make poss…
Announcement4 changesWorkshop - VirtualSociety
🌱 Winter Devlog: Our Worlds Are Coming to Life
Hi Folks! The year 2026 is off to a flying start at Cats & Foxes. After a productive start to winter, we’re excited to share the progress made over the past two months. Between improvements to building comfort and the a…
Patch notes11 changesWorkshopGameplay - VirtualSociety
2025 Retrospective: A Big Year for VirtualSociety! ✨
Hi folks! 2025 is already over… and what a year it’s been! For us at Cats & Foxes, it’s a real pleasure to take a moment to look back at everything that’s been accomplished. As you may know, we recently hosted a retrosp…
Patch notes15 changesGameplayWorkshop - VirtualSociety
Live stream with the devs!
Announcement - VirtualSociety
Autumn Dev Update - What’s New in VirtualSociety?
Hi folks! It’s time for a fresh update on how development has progressed this autumn, and there’s plenty to share! As some of you may already know, this season brought not only a lot of exciting improvements to the game…
Event10 changes1 numericGameplay - VirtualSociety
Behind the Scenes: Tools, Actions, and Our TikTok Launch
Hi folks! I hope you all had a wonderful summer. On our side, things have been quite busy at Cats & Foxes, and we have plenty of news to share! VirtualSociety is now on TikTok! It’s official: VirtualSociety has landed o…
Patch notes8 changesGameplayWorkshop - VirtualSociety
New Clothes and NPCs
Hi folks! The last two months have been packed with new features for VirtualSociety! Here’s everything you need to know. More Lifelike Characters Lenny has worked hard on the behavior of non-playable characters (NPCs).…
Store6 changesGameplayWorkshop - VirtualSociety
Inclusive & free character creation
Steam post imageHey everyone! Today, we’re excited to finally share a first look at something we’ve been working on for years: the character editor! (There’s a video on the game page — go check it out! 🎥) In this short…
Announcement1 changeFixWorkshop - VirtualSociety
Mobile Version and two new team members!
Hi folks! Spring is here, and at Cats & Foxes, things are blooming on the development side too! We’ve made a lot of progress over the past two months, and just last week, we welcomed two new faces to the team! We also h…
Patch notes12 changesFixGameplay - VirtualSociety
The January and February 2025 newsletter!
Hi folks! For a little over a year, we were doing weekly reviews to tell you about our progress on various aspects of VirtualSociety. Over time, we realized that this format was no longer appropriate, because it was too…
Store7 changesFixGameplay - VirtualSociety
Q&A session #2 - Vandoeuvre In Game
Today, for our second Q&A with the team, we offer you a retrospective on Vandoeuvre In Game 2024!
Announcement - VirtualSociety
Check out our new introductory video for VirtualSociety and the entire studio
Announcement - VirtualSociety
LIVE Q&A with developpers #1
As promised, we had our first live Q&A session with the community on YouTube! Missed it? We have the replay! Sorry for English speakers, we've done it in French for this premiere. We have, however, reworked the subtitle…
Announcement1 changeGameplay - VirtualSociety
#37 Christmas Objects and a Fresh Start for the UI
Hi folks! This week, it's Jimmy summarizing our progress! Mélissa and the christmas spirit This week, Mélissa brought a festive touch to VirtualSociety by starting to work on Christmas objects. She designed decorations…
Event4 changesBalanceUI/audio - VirtualSociety
#36 Meetings, Crystal Wings and UI improvements
Hi folks! This week, Nico is here to update you on our progress. Today, we're finally giving you a sneak peek at Paul's work in images, featuring an initial draft of characters that can grow and shrink. Of course, this…
Event4 changesUI/audioBalance





