Full notes
Full Virtual Frenzy- Nexus Corps update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Events
- Balance
- Performance
- Gameplay
Virtual Frenzy- Nexus Corps changes
Bug Fixes
Fixed the silence effect again
Fixed the "Thrive" ability
Fixed an issue where transforming a creature would trigger the death event
When overdraw causes HP to drop to zero, it now triggers win/loss evaluation
Charmed charge creatures now correctly trigger the charge effect
Balance and Optimization Adjustments
Burn the Warlord reverted to a spell card
Half-Demon Yuzzmi's "Call for Companions" effect now has a limit of up to 3 cards
Digital Talisman Mana cost changed from 4 → 3
Air Raid Alert Mana cost changed from 3 → 5
Shame Circle ability stats adjusted from 4/4/3 → 5/3/2
Fixed the visual effect for Taunt
Other Optimizations and Adjustments
Added new cards
Source
Changelog.gg summarizes and formats this update. How we read updates.
