Full notes
Full Virtual Foosball update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
Virtual Foosball changes
So well... sorry for missing so many patchnotes. I've spend a lot of time to remove the bugs i got by changing some basic settings of the game. there where so many hotfixes and little updates, witch i didn't list here. I just did not found time to do that.
Optimized the rods rendering, position and precision.
Replaced a lot of textures and improoved the materials.
Fixed the multiplayer lag on clientside a lot.
Changed the default windowmode to fullscreen ( recommended for hosting multiplayer games).
Changed the balls physics and collision settings.
Changed the names and difficulty for the AI in singleplayer.
Added a replay tool with some basic functions to review the matches you have played.
Transitionally disabled the goal replays while playing.
Improoved the keepers AI movement range and alignment.
Several other small bugfixes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
