Full notes
Full Virtual Fighting Championship (VFC) update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Performance
- UI and audio
Stun Animation Enhancement: Opponent characters now display animated stars above their heads when stunned, adding visual feedback for players.
Improved On-Screen Hit Effects.
Enhanced Hit Detection: Improve hit detection accuracy, ensuring precise and reliable registration of successful hits.
- Refined Hit Reaction ImpactReduced the intensity of hit reaction impact, preventing excessive pushing of opponents and maintaining smoother gameplay flow.
- Height Measurement ReminderAdded prompt to remind users to stand tall before entering a match, minimizing the likelihood of inaccurate height measurements.
More Adaptive Character Models: Character models now feature slight arm stretching, accommodating players with slightly longer arms and ensuring a comfortable gameplay experience.
- Smooth Locomotion StabilityAddressed the issue of hand jittering during smooth locomotion, ensuring a stable and seamless movement experience.
Synchronized Spectator Client: The spectator client now normalizes time stamps between the host and the client, eliminating any perceptible lag and ensuring synchronized animations for all players.
Slight refinements to the interface.
Bug Fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
