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Steam News23 March 20188y ago

Patch Notes - Major Update 1

We've had a productive week! There were tons of new features implemented based directly on player feedback, many performance improvements, and hundreds of bug fixes. The update is live!

Full notes

Full Virtual Boxing League update

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What changed

1 fix0 additions1 change0 removals
  • Performance
changedWe've had a productive week! There were tons of new features implemented based directly on player feedback, many performance improvements, and hundreds of bug fixes. The update is live!
fixedUpdate 1 Patch NotesNew first-person damage visual effects: Dazed and Confused, Double Vision, Bloom, and other movie titles from your childhood. - New AI opponent hit reactions for more realistic fighting. AI will become wobbly and dazed as they get hurt. - New AI opponent muscle damage system lets you target specific body parts: Strike arms and shoulders to loosen their attacks, the torso to slow their dodges, or go for the head to put them in a daze! - Improved blocking physics let you repel attacks better. Keep your hands close to your head for best results. (Still in development) - AI opponents maintain correct distance and won't step inside you - AI teleports to its corner when you get knocked down - Player camera no longer gets teleported when you're knocked down, but has a big daze effect - Player gloves map more closely to VR controls and don't wobble as much - 60 new AI voice clips for attacking and getting hurt - Configuration option panel in the gym for performance improvements, visual effect tweaks, and glove offsets. More options to come soon. - New glove offset options to adjust how you hold VR controls. Option #4 is for the Hi5 VR Glove and other wrist-mounted accessories. - Stronger controller vibrations when you take damage - "Health" system replaced with "Point" system - Bum Rush mini-game improved to be more fun - Added 25+ new Achievements - Added 7 new leaderboards - Fixed Steam leaderboard submission bug - Fixed many crash and lock-up bugs - Fixed lighting and physics bugs that caused visual lag

We've had a productive week! There were tons of new features implemented based directly on player feedback, many performance improvements, and hundreds of bug fixes. The update is live!

Known Issues / Still Under Development

  • Teleport rotation and better support for Oculus with only 2 sensors

Update 1 Patch Notes

  • New first-person damage visual effectsDazed and Confused, Double Vision, Bloom, and other movie titles from your childhood. - New AI opponent hit reactions for more realistic fighting. AI will become wobbly and dazed as they get hurt. - New AI opponent muscle damage system lets you target specific body parts: Strike arms and shoulders to loosen their attacks, the torso to slow their dodges, or go for the head to put them in a daze! - Improved blocking physics let you repel attacks better. Keep your hands close to your head for best results. (Still in development) - AI opponents maintain correct distance and won't step inside you - AI teleports to its corner when you get knocked down - Player camera no longer gets teleported when you're knocked down, but has a big daze effect - Player gloves map more closely to VR controls and don't wobble as much - 60 new AI voice clips for attacking and getting hurt - Configuration option panel in the gym for performance improvements, visual effect tweaks, and glove offsets. More options to come soon. - New glove offset options to adjust how you hold VR controls. Option #4 is for the Hi5 VR Glove and other wrist-mounted accessories. - Stronger controller vibrations when you take damage - "Health" system replaced with "Point" system - Bum Rush mini-game improved to be more fun - Added 25+ new Achievements - Added 7 new leaderboards - Fixed Steam leaderboard submission bug - Fixed many crash and lock-up bugs - Fixed lighting and physics bugs that caused visual lag

Source

Steam News / 23 March 2018

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