Full notes
Full Virtual Boxing League update
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What changed
1 fix0 additions1 change0 removals
- Performance
changedWe've had a productive week! There were tons of new features implemented based directly on player feedback, many performance improvements, and hundreds of bug fixes. The update is live!
fixedUpdate 1 Patch NotesNew first-person damage visual effects: Dazed and Confused, Double Vision, Bloom, and other movie titles from your childhood. - New AI opponent hit reactions for more realistic fighting. AI will become wobbly and dazed as they get hurt. - New AI opponent muscle damage system lets you target specific body parts: Strike arms and shoulders to loosen their attacks, the torso to slow their dodges, or go for the head to put them in a daze! - Improved blocking physics let you repel attacks better. Keep your hands close to your head for best results. (Still in development) - AI opponents maintain correct distance and won't step inside you - AI teleports to its corner when you get knocked down - Player camera no longer gets teleported when you're knocked down, but has a big daze effect - Player gloves map more closely to VR controls and don't wobble as much - 60 new AI voice clips for attacking and getting hurt - Configuration option panel in the gym for performance improvements, visual effect tweaks, and glove offsets. More options to come soon. - New glove offset options to adjust how you hold VR controls. Option #4 is for the Hi5 VR Glove and other wrist-mounted accessories. - Stronger controller vibrations when you take damage - "Health" system replaced with "Point" system - Bum Rush mini-game improved to be more fun - Added 25+ new Achievements - Added 7 new leaderboards - Fixed Steam leaderboard submission bug - Fixed many crash and lock-up bugs - Fixed lighting and physics bugs that caused visual lag
We've had a productive week! There were tons of new features implemented based directly on player feedback, many performance improvements, and hundreds of bug fixes. The update is live!
Known Issues / Still Under Development
Teleport rotation and better support for Oculus with only 2 sensors
Update 1 Patch Notes
- New first-person damage visual effectsDazed and Confused, Double Vision, Bloom, and other movie titles from your childhood. - New AI opponent hit reactions for more realistic fighting. AI will become wobbly and dazed as they get hurt. - New AI opponent muscle damage system lets you target specific body parts: Strike arms and shoulders to loosen their attacks, the torso to slow their dodges, or go for the head to put them in a daze! - Improved blocking physics let you repel attacks better. Keep your hands close to your head for best results. (Still in development) - AI opponents maintain correct distance and won't step inside you - AI teleports to its corner when you get knocked down - Player camera no longer gets teleported when you're knocked down, but has a big daze effect - Player gloves map more closely to VR controls and don't wobble as much - 60 new AI voice clips for attacking and getting hurt - Configuration option panel in the gym for performance improvements, visual effect tweaks, and glove offsets. More options to come soon. - New glove offset options to adjust how you hold VR controls. Option #4 is for the Hi5 VR Glove and other wrist-mounted accessories. - Stronger controller vibrations when you take damage - "Health" system replaced with "Point" system - Bum Rush mini-game improved to be more fun - Added 25+ new Achievements - Added 7 new leaderboards - Fixed Steam leaderboard submission bug - Fixed many crash and lock-up bugs - Fixed lighting and physics bugs that caused visual lag
Source
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