Full notes
Full VirtuaCreature update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello,
What changed
- Server
- Gameplay
- Events
- Store
- Fixes
- Workshop
VirtuaCreature changes
Our final major update for ViruaCreature has arrived! We really wanted to make sure the game was in a good state, and had potential to grow even without content support from us in the future. So, as of this update VirtuaCreature has been fully open-sourced; both the game code and the previously released server code can be modified by players to enhance or alter their experience as much as desired. More information on this is available below.
Patch Notes
Mods can now be loaded over the base game; ModLoader launch option added to configure
Included "Legacy Mode" mod to play enhanced 2020 Legacy Version
The 4 postgame boss creatures can now be obtained via evolution at level 75
Boss creatures now have an ability
Buffed stats for all boss creatures
Clearing a Boss Tower that ends with a boss creature now nets a reward drop; scales by difficulty and includes XP Boosts
All level/mod points add 2 points to the relevant stat instead of 1
Updated movesets for all Challenger creatures to include moves previously locked to Champions
The move shop is now locked until you've reached the relevant tutorial
Reworked offline mode screens to be more informative and link to server hosting
Reworked Creature Wiki screens to be cleaner and include boss creatures
Updated text on Rebirth screen to match current implementation
Fixed Rebirth not increasing the level cap
Fixed incorrect Void Mine drops
Fixed tutorial arrows incorrectly spawning on stat, info & cooking screens
Fixed some tutorials resetting after Rebirth
Fixed Full Arsenal achievement not being triggered
Fixed Genus being oversized on some screens
Creating or using Mods
If you're interested in creating mods for VirtuaCreature, the client code can be found on our Github. Please note that compiling your mod requires some proprietary Adobe software as explained in the repo's Readme.
If you're interested in playing a mod, you will have to look around. Steam Workshop support is not currently implemented, and probably won't be unless a community around mods pops up; instead, we'd recommend you check the game's discussion board, or join our Discord!
If you've found a mod to play, simply move the provided mods folder to your installation directory, and select "Configure ModLoader" as your launch option in Steam. You'll then be presented with a list you can select and boot.
We hope you have fun with this new update, and with VirtuaCreature for many years to come!
Source
Changelog.gg summarizes and formats this update. How we read updates.
