In this update2
Full notes
Full Virballs update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition3 changes0 removals
- Store
- Maps
- Fixes
addedWhat's New -Halloween skin is now added
changedWhat's New -You can find your skins here -
changedWhat we fixed -World Map will now highlight Jambito by default
fixedWhat we fixed -Auto aim fix: projectiles don’t inherit velocity, which will help projectiles connect more often (aka, we took your feedback about combat not feeling good and fixed it so that you're more likely to hit your target)
changedWhat we fixed -Lightweight save handling update
Virballs changes
addedHalloween skin is now added
changedYou can find your skins here -
changedWorld Map will now highlight Jambito by default
fixedAuto aim fix: projectiles don’t inherit velocity, which will help projectiles connect more often (aka, we took your feedback about combat not feeling good and fixed it so that you're more likely to hit your target)
changedLightweight save handling update
Patch 0.1.1-EA
Hi everyone! First of all, thanks for playing Virballs! We've taken note of the feedback we've received and we have our first patch of Early Access. The details are below.
What's New -
Halloween skin is now added
You can find your skins here -
What we fixed -
World Map will now highlight Jambito by default
- Auto aim fixprojectiles don’t inherit velocity, which will help projectiles connect more often (aka, we took your feedback about combat not feeling good and fixed it so that you're more likely to hit your target)
Lightweight save handling update
Source
Changelog.gg summarizes and formats this update. How we read updates.
