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Full Viractal: Will You Trust Your Party? update
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Repeated intro
Hello everyone! This is the Viractal development team. Major Update Vol.4, Version 1.2.0 is now live!
What changed
- Maps
- Gameplay
- Balance
- Events
- Fixes
- UI and audio
Viractal: Will You Trust Your Party? changes
This update finally introduces characters from another world (guest characters)! Along with a new high-difficulty Hard Mode stage and character adjustments, this update greatly expands the gameplay experience.
Bahoko’s Interdimensional Summons Vol.1!
Game Master Bahoko has learned the magic of interdimensional summoning! The first guest is “Seeker No. XII”!
A mysterious young man wielding a massive gun and sword… Tormented by a sense of guilt…
Steam post imageA technical, adaptable character who shifts tactics based on the situation.
Steam post imageSteam post imageThe newly added “Bug” cards activate effects based on the number of cards in your hand.
Steam post imageSteam post imageThe more “Bug” cards you have, the stronger their effects become…!?
Inspired by the dark fantasy world of BAROQUE, this character wields various items as skill cards. The “Bug” mechanic recreates the ability from BAROQUE where parasites grant power to the player.
And then— The Angel Gun is a trump card that can “eliminate any enemy in a single shot.”
Steam post imageSteam post imageUsing the Angel Gun allows you to instantly defeat any enemy except the stage’s final boss. However, as a price, the player will bear “Sin”…
※ “Seeker No. XII” can be unlocked at the Alchemy Table
New Stage: “Dragon’s Garden+”
An existing stage descends further into hell. Introducing the Hard Mode stage: “Dragon’s Garden+”!
Steam post imageEnemies are significantly stronger, and new map mechanics appear. This is an extremely challenging stage designed for advanced players.
Experiment, refine your strategy, and build the perfect deck to overcome this ultimate challenge!
※ “Dragon’s Garden+” can be unlocked at the Alchemy Table
Warrior Alec: Skill Adjustments
“Warrior Alec” has been buffed! Skill cards have been adjusted, reducing costs, increasing Will charge capacity, and boosting damage. He is now more accessible and significantly more powerful.
If you haven’t used him much before, now is the perfect time to try!
※ Please check the patch notes for details
Collaboration Campaign Now Live!
To celebrate the addition of Interdimensional Summons Vol.1 Seeker No. XII - BAROQUE -
A limited-time campaign is now live!
During the event, the Soul Points required to unlock the “Seeker” at the Alchemy Table will be significantly reduced!
Event Period: April 30 – June 1
Other Updates
Added new skill cards, events, abilities, and status effects
Overall game balance adjustments
Various bug fixes
※ Please check the patch notes for details
Viractal will continue to evolve, aiming for deeper and more flexible adventure experiences.
Enjoy new strategies and discoveries in the expanded world. Thank you for your continued support!
Patch Notes
IMPLEMENTED
Added new stage “Dragon’s Garden+”
Added new character “Seeker No. XII”
Added new skill cards and items
ADJUSTMENTS
Added a confirmation message when using skill cards that steal items from enemies
When selecting a player to receive mission clear reward abilities, it now shows whether the ability is already owned
Adjusted the text of the skill card “???” obtained in the Stage 4 mid-boss “Area Leader” battle to clarify which ability is affected
BUG FIXES
Fixed an issue where item icons were not displayed correctly in descriptions
Fixed typos in English text
Fixed an issue where the game could not progress if the remaining days became 0 after reviving from a party wipe upon event completion
Fixed an issue where abilities such as “●● Resistance” and “●● Nullification” did not activate on the field
Fixed an issue where the field menu would appear when entering item selection after obtaining an item during an event triggered by “●● Flute”
Fixed an issue where the game could not progress when obtaining multiple items with a full inventory and entering item selection
Fixed an issue where boss-only status effects could be applied by the item “Angel’s Blessing”
Fixed an issue where the game could freeze under specific conditions involving abilities such as “Haste,” “●● Guard,” and “Reversal Offense” after reloading the hand
Fixed an issue where the Stage 4 boss “???” action “Copy/Reverse Dice” did not activate
Fixed an issue where temporarily removed cards were incorrectly included as targets of the status effect “Grave Robber”
Fixed an issue where players could be switched during item selection after obtaining enemy drops on the battle result screen
Fixed an issue where skill cards “Power of Ruins” and “Power of Ruins+” were not treated as attack skills
Fixed an issue where the game could not progress when selecting gameplay in the first room after starting the game
Fixed an issue where pieces placed on shelves would flicker
Warrior Alec Adjustments
The following skill cards have been adjusted:
| Card Name | Before | After |
|---|---|---|
| Adrenaline | Gain StrengthTemporarily gain ability “Weak Regeneration”Cost: Justice, JusticeGain Will: Justice | Gain Strength and RageTemporarily gain ability “Weak Regeneration”Cost: JusticeGain Will: Justice |
| Adrenaline+ | Gain Strength Temporarily gain ability “Weak Regeneration” Cost: Justice Gain Will: Justice | Gain Strength and Rage Temporarily gain ability “Weak Regeneration” Cost: Justice Gain Will: Justice, Dignity |
| Last Stand | Deal 16 damage Set your HP to 1 Gain Will: Dignity | Deal 16 damage Remove all GOOD status effects from yourself Gain Will: Dignity, Dignity |
| Last Stand+ | Deal 20 damage Set your HP to 1 Gain Will: Dignity | Deal 20 damage Remove all GOOD status effects from yourself Gain Will: Dignity, Dignity |
| Whirlwind | Deal 6 damage If HP is max, deal +9 damage | Deal 10 damage If HP is max, deal +5 damage |
| Whirlwind+ | Deal 8 damage If HP is max, deal +12 damage | Deal 12 damage If HP is max, deal +8 damage |
| Iron Wall | Grant all allies 2 Block Gain Taunt Gain Will: Mercy, Mercy | Grant all allies 2 BlockGain Taunt and FortitudeGain Will: Mercy, Dignity |
| Iron Wall+ | Grant all allies 4 Block Gain Taunt Gain Will: Mercy, Mercy | Grant all allies 4 BlockGain Taunt and FortitudeGain Will: Mercy, Dignity |
| Swift Slash | Deal 7 damage If target is Slowed, deal +8 × stacks | Deal damage equal to 1/3 of your current HPTemporarily removed |
| Swift Slash+ | Deal 8 damageIf target is Slowed, deal +8 × stacks | Deal damage equal to 1/3 of your current HP |
| Frozen Strike | Deal 9 damage Inflict Frostbite Gain Will: Wisdom | Deal 9 damage Inflict Frostbite Gain Will: Dignity, Wisdom |
| Frozen Strike+ | Deal 11 damage Inflict Frostbite Gain Will: Wisdom | Deal 11 damageInflict FrostbiteGain Will: Dignity, Wisdom |
| Lightning Slash | Deal 10 damage to all enemies Inflict Shock | Deal 13 damage to all enemies Inflict Shock |
| Lightning Slash+ | Deal 12 damage to all enemies Inflict Shock | Deal 15 damage to all enemies Inflict Shock |
| Crash Axe | Deal 8 damage Inflict Weak | Deal 10 damage Inflict Weak |
| Crash Axe+ | Deal 10 damage Inflict Weak | Deal 12 damage Inflict Weak |
| Magic Sword | Consume all Will, deal 3 damage per Will | Consume all Will, deal 5 damage per Will Temporarily removed from deck |
| Magic Sword+ | Consume all Will, deal 4 damage per Will | Consume all Will, deal 5 damage per Will |
| Variant Axe | Deal 12 damage If target has Strength, deal +8 × stacks Temporarily removed from deck | Deal 12 damage If target has Strength, deal +8 × stacks |
| Variant Axe+ | Deal 15 damage If target has Strength, deal +9 × stacks Temporarily removed from deck | Deal 15 damage If target has Strength, deal +9 × stacks |
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