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Steam News19 November 20205y ago

Update 0.4.6.69 Engineupdate und mehr

After well over half a year, the next major update is now live. We patched ViperAttack to Unity version 2020.1 and had to upgrade or even develop many graphic shaders.

Full notes

Full Viper Attack update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes1 removal
  • Gameplay
addedAfter well over half a year, the next major update is now live. We patched ViperAttack to Unity version 2020.1 and had to upgrade or even develop many graphic shaders. New: - 1 more level added - new enemies and weapons
removedFixes / Revised: - Improved collision detection for missiles - Revised ice asteroids - Many shaders and materials revised or newly developed as part of the changeover to Unity 2020.1 - Disabled collisions between asteroids and alien ships

Viper Attack changes

addedAfter well over half a year, the next major update is now live. We patched ViperAttack to Unity version 2020.1 and had to upgrade or even develop many graphic shaders. New: - 1 more level added - new enemies and weapons
removedFixes / Revised: - Improved collision detection for missiles - Revised ice asteroids - Many shaders and materials revised or newly developed as part of the changeover to Unity 2020.1 - Disabled collisions between asteroids and alien ships

After well over half a year, the next major update is now live. We patched ViperAttack to Unity version 2020.1 and had to upgrade or even develop many graphic shaders. New:

  • 1 more level added
  • new enemies and weapons

Fixes / Revised:

  • Improved collision detection for missiles
  • Revised ice asteroids

Many shaders and materials revised or newly developed as part of the changeover to Unity 2020.1 - Disabled collisions between asteroids and alien ships

Source

Steam News / 19 November 2020

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