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Steam News1 December 20169y ago

Patch Notes - Nov. 30, 2016

-Refactored to work with latest version of SteamVR (1.1.1) and Unity (Camera rig changes broke the app) -Removed some stereograms that were particularly hard to focus on I have done some prototyping of dynamic loading o

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What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedRefactored to work with latest version of SteamVR (1.1.1) and Unity (Camera rig changes broke the app) -Removed some stereograms that were particularly hard to focus on I have done some prototyping of dynamic loading of images to allow for easy extensions, but Unity takes an eternity to process new textures from disk, which makes it very challenging. The reason the current form of the application works so efficiently is that everything is already loaded into texture files for easy loading. In any case, for the time being I will keep trying to sort it out, but I am also planning to do some other improvements to the application in the meantime, such as adding new images. ːgoldenː

-Refactored to work with latest version of SteamVR (1.1.1) and Unity (Camera rig changes broke the app) -Removed some stereograms that were particularly hard to focus on I have done some prototyping of dynamic loading of images to allow for easy extensions, but Unity takes an eternity to process new textures from disk, which makes it very challenging. The reason the current form of the application works so efficiently is that everything is already loaded into texture files for easy loading. In any case, for the time being I will keep trying to sort it out, but I am also planning to do some other improvements to the application in the meantime, such as adding new images. ːgoldenː

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Steam News / 1 December 2016

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